On Tue, Aug 26, 2014 at 08:47:39AM -0700, Phil Pugliese (via tml list) wrote: > If trade was really at a MegaVolume level wouldn't just about all > worlds have been completely saturated w/ TL10+ by now? MegaVolume is a relative term. Remember that when we're talking about tens of thousands to millions of dtons per week, this is not for a city, state, or even a country. It's the sum total of all trade for at least a *whole planet*. By any human scale, planets are huge. Maybe if I put it another way: suppose an Earthlike planet is moderately sparsely populated, with an average population density of one person per square kilometre of land - say 50% of the total surface. By comparison, modern Earth's average land population density is about 50 people per km^2. This puts the world somewhat on the lower end of a pop-8 world. Let's say 20% of the population live in cities of a million people or more, 30% in large towns of 100k-1M people, 20% in smaller towns of 10k-100k, and the remaining 30% in villages or isolated settlements. There are probably about 5-10 cities on the planet. A "typical" inhabitant of the planet will live in or near the lower-size end of a large town, or the upper end of a smaller town, with maybe 90k people. The nearest city would probably be 2000-5000 km away, a decent length of trip even with grav technology. The nearest larger town would probably be "only" 500-1000 km away, though even at high tech not a trivial distance. A planet with very little trade might import and export only 2-4% of their GDP. That is, 96-98% of what they want is satisfied by local services or production. They're almost completely self-sufficient, but maybe a few things are cheaper, better, or easier to import (either regularly or irregularly). Maybe in return there are some things that they can supply just a bit better or cheaper than their neighbouring worlds. So this average 90k town imports or exports maybe on the order of 10-20 dtons per week. If every town had its own starport, it might get a small tramp once per month. This certainly has the flavour of something of a backwater. However, it's very unlikely that every town has its own downport. The trade for the world is likely aggregated into one or more highports, with an orbital and on-world distribution network of some sort. When you add up all the backwaters over the whole planet, you get a traffic of about 50,000 dtons per week despite this planet (and all the others nearby) meeting 96-98% of their own demand. So although this insular planet consists mostly of a few moderate cities and a great many backwater towns that never see a starship, the planet as a whole still does enormously more trade than a few tramps can supply. That's because planets are really big. - Tim