On 03Jul2020 1001, Phil Pugliese - philpugliese at yahoo.com (via tml list) wrote: > Rolling to determine skills is probably, in my experience anyway, one > of the most ignored rules. Just about everyone I know/knew much, much > preferred to pick their skills. Even the few Trav computer games > (the MicroProse ones were my favs), let you pick skills. My group went with 'roll first, then choose the table', so you got to choose between three or four skills, but which three or four was random. -- Rupert Boleyn <xxxxxx@gmail.com>