Re: [TML] Jump mechanics question Christopher Sean Hilton 28 Apr 2023 23:33 UTC

On Fri, Apr 28, 2023 at 03:08:22PM -0700, Traveller Mailing List wrote:
> Hello Jeffery,
>
> My understanding of CT LLB 2 1st ed 1977 is that a ship's jump drive used all the jump
> fuel regardless of the actual jump made. A ship with a J2 drive can make a 1 parsec jump
> but will use all the fuel. My understanding is based on the following guideline:
>
> CT LLB 5 Hg 1st edition 1979 p. 32 "Jump Governor: It is possible to procure a jump
> governor for ships produced according to Book 2. It allows such a ship to utilize fuel
> more efficiently; instead of consuming all fuel when performing a jump, regardless of the
> jump number, the ship will consume fuel equal to 0.1MJn, where Jn is the actual jump
> number used, rather than the maximum jump number available. Available at any industrial
> world with tech level 10 or higher. Cost Cr300,000. Mass 1 ton. Ships produced according
> to this boo already have the jump governor as part of their drives."
>
> Of course I could be out to lunch on my understanding.
>

So the early rules seem, especially the addition of Jump Governers from CT LBB 5, to support
the idea that you can determine where you come out of Jump where you want to and that an
"anchoring mass" at the other end isn't required. It's later rule sets that seem to talk
about some sort of an "anchoring mass" in the form of a conveniently located brown dwarf
star.

IMTU I just assume that some technology is ubiquitous. Jump Governers and Fuel purification
plants are in that category. Because from an economic perspective, their utility value is so
much higher then their cost.

--
Chris

      __o          "All I was trying to do was get home from work."
    _`\<,_           -Rosa Parks
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Christopher Sean Hilton                    [chris/at/vindaloo/dot/com]