Hi,
I have a question about the mechanics of jump drive. Did I read somewhere that in a nominal
jump trip, you precipitate out of Jumpspace at the 100D limit of a target object in normal
space? If this is the case, how do you handle jump into empty hexes?
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Chris
__o "All I was trying to do was get home from work."
_`\<,_ -Rosa Parks
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Christopher Sean Hilton [chris/at/vindaloo/dot/com]