Re: [TML] Traveller as a game about space, style of presentation
Tim 26 Jan 2018 04:41 UTC
On Thu, Jan 25, 2018 at 11:02:04PM -0500, Caleuche wrote:
> And, of course, there's a huge difference between TL8 and TL15, but
> Traveller rules really don't seem to cover deep space detection, so
> I think it's natural to take cues from real world astronomy.
Real world astronomy is done with crappy low-tech equipment by
Traveller standards, as well as being either dunked in a bath of
wavering mostly-opaque atmosphere, or pared to the bone and lifted at
great expense on chemical fireworks with the expectation that they
will never be maintained.
- Tim