Re: [TML] Traveller as a game about space, style of presentation
Kelly St. Clair 25 Jan 2018 09:04 UTC
On 1/25/2018 12:24 AM, Tim wrote:
> On Thu, Jan 25, 2018 at 01:14:58AM -0500, Caleuche wrote:
>> I wonder how many derelict spacecraft there are out there in the
>> traveller universe, drive systems failed, drifting at >0.01c, doomed
>> to wander the universe with the unfortunate player characters
>> forever. It's one way to end a campaign.
>
> It would have to be a pretty well-tuned disaster to knock out all of
> the ship's drive systems as well as the drive systems of all carried
> subcraft, without destroying the ship entirely.
Also, due to the existence of Jump, a rescue ship can always hop out
ahead of them and match vectors. Then it just becomes a matter of
making sure your life support and/or low berths will last that long.
Sure, it's possible that THEIR drives will fail also - these things
happen - but at that point, your setup is looking increasingly
contrived. So I'm gonna say "not many".
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Kelly St. Clair
xxxxxx@efn.org