Re: [TML] Traveller as a game about space, style of presentation
Rupert Boleyn 21 Jan 2018 14:31 UTC
On 22Jan2018 0311, Jerry Barrington wrote:
> Correct, it might or ir might not, altho the odds are much less than
> 50:50. But the objects at suborbital speeds are virtually guaranteed to
> collide, much *more* than 50:50. That makes things in proper orbits
> less likely to collide, exactly what your original statement suggested
> was irrational to expect.
In a busy orbital space *no* orbit is safe unless checked against the
orbits of every object around that body, whether you're in a powered
'orbit' or not.
--
Rupert Boleyn <xxxxxx@gmail.com>
Chief Assistant to the Assistant Chief