Re: [TML] Instant city Jeffrey Schwartz 11 Feb 2016 16:29 UTC

Jump Caps are separate from the power plant caps.

Heck, the Jump Drive is supposed to have it's own built in fast-burn reactor.

On Thu, Feb 11, 2016 at 11:15 AM,  <xxxxxx@comcast.net> wrote:
> Hello Jeffery Schwartz,
> IIRC the capacitors in the Jump Drive are the major reason for the huge
> power plant output, followed by the onboard weapons starting with the spinal
> mount, beam lasers, fusion guns, particle accelerator turrets, nuclear
> dampers, meson screens.
>
> I may have missed or more likely over-looked the Traveller sources
> mentioning the fusion reactor powering a battery/capacitor system. My
> experience on how submarines generate power is how I image a Traveller space
> going vessel to operate. The reactor heats up water into steam which is
> directed through a turbine that converts the steam into electrical power
> which is distributed through a power grid with all the components that
> allows the power output to be used by the lights, ventilation, other
> environmental systems, and the systems that need electricity to operate. The
> back-up systems for the reactor are batteries and a diesel generator.
>
> I like the alternate possibilities suggested here.
>
> Tom R
>
> ________________________________
> From: "Jeffrey Schwartz" <xxxxxx@gmail.com>
> To: "TML" <xxxxxx@simplelists.com>
> Sent: Thursday, February 11, 2016 7:02:53 AM
> Subject: Re: [TML] Instant city
>
> Did some quick checking....
> Tigress has 40k EP of power in normal operations.
> I think 1 EP is about 250Mw?
> I read that as the better part of 10 terrawatts for the power plant?
>
> Earth as a whole ate about 19Tw of electric in 2012.
>
> Most "detail oriented" Traveller stuff has the fusion plants charging
> some kind of battery/capacitor system, which is used to even out
> distribution needs to the ship systems.
>
> If you presumed the fusion reactors were running up until the landing,
> and then shut down, you'd have something like 400Tj of juice in the
> caps. (40Tw x 1000 second space combat turn)
>
> If all you're powering is lights, basic environment, and enhanced
> environment, I suspect that would last a long, long time.
>
> https://www.eia.gov/consumption/commercial/data/archive/cbecs/cbecs2003/detailed_tables_2003/2003set10/2003html/c14.html
>  implies that very large buildings use about 17 Mw of power.  Figure
> TL14+ has more efficient lighting and such, but also is running sewage
> processing that our buildings don't do.
>
> 400Tj divided by 17Mw comes out to about 18 years before the batteries go
> dead.
>
> If the ship's computer put the fusion plant into "hibernation" and
> only fired it for a 10 minutes or so every year, I think it might last
> a very long time. Maybe a 1 minute run each month.
>
> That also leaves out the many-many subcraft. I'd imagine one could
> pull the power plant from one of those, and use it to come up with the
> measly 17Mw needed for housekeeping.
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