Jump Caps are separate from the power plant caps. Heck, the Jump Drive is supposed to have it's own built in fast-burn reactor. On Thu, Feb 11, 2016 at 11:15 AM, <xxxxxx@comcast.net> wrote: > Hello Jeffery Schwartz, > IIRC the capacitors in the Jump Drive are the major reason for the huge > power plant output, followed by the onboard weapons starting with the spinal > mount, beam lasers, fusion guns, particle accelerator turrets, nuclear > dampers, meson screens. > > I may have missed or more likely over-looked the Traveller sources > mentioning the fusion reactor powering a battery/capacitor system. My > experience on how submarines generate power is how I image a Traveller space > going vessel to operate. The reactor heats up water into steam which is > directed through a turbine that converts the steam into electrical power > which is distributed through a power grid with all the components that > allows the power output to be used by the lights, ventilation, other > environmental systems, and the systems that need electricity to operate. The > back-up systems for the reactor are batteries and a diesel generator. > > I like the alternate possibilities suggested here. > > Tom R > > ________________________________ > From: "Jeffrey Schwartz" <xxxxxx@gmail.com> > To: "TML" <xxxxxx@simplelists.com> > Sent: Thursday, February 11, 2016 7:02:53 AM > Subject: Re: [TML] Instant city > > Did some quick checking.... > Tigress has 40k EP of power in normal operations. > I think 1 EP is about 250Mw? > I read that as the better part of 10 terrawatts for the power plant? > > Earth as a whole ate about 19Tw of electric in 2012. > > Most "detail oriented" Traveller stuff has the fusion plants charging > some kind of battery/capacitor system, which is used to even out > distribution needs to the ship systems. > > If you presumed the fusion reactors were running up until the landing, > and then shut down, you'd have something like 400Tj of juice in the > caps. (40Tw x 1000 second space combat turn) > > If all you're powering is lights, basic environment, and enhanced > environment, I suspect that would last a long, long time. > > https://www.eia.gov/consumption/commercial/data/archive/cbecs/cbecs2003/detailed_tables_2003/2003set10/2003html/c14.html > implies that very large buildings use about 17 Mw of power. Figure > TL14+ has more efficient lighting and such, but also is running sewage > processing that our buildings don't do. > > 400Tj divided by 17Mw comes out to about 18 years before the batteries go > dead. > > If the ship's computer put the fusion plant into "hibernation" and > only fired it for a 10 minutes or so every year, I think it might last > a very long time. Maybe a 1 minute run each month. > > That also leaves out the many-many subcraft. I'd imagine one could > pull the power plant from one of those, and use it to come up with the > measly 17Mw needed for housekeeping. > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > To unsubscribe from this list please goto > http://archives.simplelists.com > > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > To unsubscribe from this list please goto > http://www.simplelists.com/confirm.php?u=vSy3NFQJMSbZKrzPfC3XucFBsUCMtKrI