Re: [TML] Sector file format? Jeff Zeitlin 09 Nov 2023 23:05 UTC

On Thu, 9 Nov 2023 15:24:14 +1000, Alex Goodwin wrote:

>Looking at the TravellerMap data as at 16 Sep 2023, C0 also turns up in
>Ktiin'gzat and Yiklerzdanzh sectors.
>
>If a typo, fair enough.  Where do the other Cx _trade_ codes come from?

As indicated, not a typo - C# is Chirper presence of # * 10% (rounded); D#
is Droyne presence of # * 10% (rounded).

I don't recall for sure, but if the world was a Droyne or Chirper world
with no significant non-Droyne/non-Chirper presence, it might have been
coded CW/DW.

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