Re: [TML] Why do those big ships carry so many fighters?
David Shaw 09 Oct 2014 09:41 UTC
Not really. I just don't think that all attacks have to be so massive
as to cause catastrophic damage; I think that cumulative damage can be
much more significant than you seem to. One hit that does insignificant
damage is, well, insignificant. 300 attacks that do insignificant
damage is rather more serious. And I would argue that a ship's laser is
somewhat less insignificant than a machinegun.
I'm reminded at this point of the scene in "A Bug's Life", where the
lead grasshopper demonstrates that throwing one seed at another
grasshopper doesn't hurt, but throwing thousands can kill.
One torpedo caused relatively minor damage to the Musashi. Nineteen of
them (plus 17 bombs) sank her.
(And as a minor point, just because I'm a pedant, I think you probably
meant Swordfish, not Gladiator. The Gloster Gladiator was strictly a
fighter only.)
David Shaw
On 09/10/14 09:52, Ian Whitchurch wrote:
> You're mistaking the machinegun on the Gladiator with the torpedo.