On 9/2/22 14:09, Jim Vassilakos - jim.vassilakos at gmail.com (via tml list) wrote: > How do colds, flus, and various communicable pathogens work in your > Traveller universe? Yes, I know that worlds can get whacked (as in > sterilized) by the Imperial Navy when they have a pathogen on the > loose that is so dangerous, the Imperium cannot risk its continued > existence. But aside from that sort of thing, which I suppose is > extremely rare, what devilish viruses might develop in a population of > many, many trillions of humans constituting a wide variety of > genotypes, including many near-humans, such as the Zhodani? Or would > all the bad viruses (or nearly all) be easily exterminated by > Traveller-era medicine? Or, going in the other direction, would there > be a million different colds and flus bouncing around from planet to > planet, so that instead of getting vaccinated annually or even > semi-annually, it's more like a monthly or even weekly ritual? > > ----- > Well, firstly, my answer depends on _which_ MTU you're talking about. Naturallyverse - GT , c 1130s/1140s Imperial, so Imperium Eternal (I think). The broad-spectrum panimmunity gubbins that Collision mentioned are cheap and widely available, thanks to centuries of mass production for military forces of all stripes - Daryen Confederation Marine Corps, Imperial Interstellar Scout Service, the varied and many Unified Armies, Solomani Confederation Navy, etc, etc, and thence onto high population worlds, and down from there in self defence. There are also strong customary norms against bioweapon use, thanks to bitter historical experience. Obvious joke is obvious - "The Marines wanted yer to have a bitchin' immune system, so they _isshered_ yer with one". As there are many variant human races running around (not all of them necessarily mutually interfertile, or lacking mutual biochemical barriers), I have said panimmunity treatments being both very broad spectrum, and also available in variants to suit the further-from-baseline human variants. And that's not to mention non-human sophonts, who are also covered (yes, including those bastions of meat-eating tolerance, the K'Kree). Despite all that, nature still finds ways - with such massive cliffs to scale, the evolutionary payoff for a pathogen that can do so is _immense_. It's fairly rare across a multi-sector polity level, but occasionally some determined little microbe gains such a foothold. Advisoryverse - GT:ISW, c 2120s/2130s AD - Early (and divergent) Interstellar Wars What panimmunity? The Ziru Sirka's comparatively deficient biotech ain't up to it. Modulo the wonder pharmacopeia available from 15k-odd worlds, it's actually behind Our Time Line. And that's before they run into the deathworld known as Terra, let alone the nasty segment of it known as STRAYA. The newly-formed Terran Confederation has been barreling ahead in technological progress - the brick ain't on the accelerator, said accelerator is welded to the floor. What the TC hasn't had is _time_. Remember, the _first_ Terran-built jump drive was only fired up in 2088 - not merely within living memory, but within the _direct_ memory of a moderate chunk of the population. Starleaper One sodded off nine years later. The crash program to swipe J-2 only landed in 2124. It's very characteristic of Terrans that within 5 years of attaining J-2, a private concern (Toyota Shipworks, out of Prometheus) has designed, built and started trialling a variant J-2 drive. Diseases are still running wild, on and off Terra. I figure the initial drive towards panimmunity would come again from military purposes - namely, the Terran Draft. Andrea Vallance initially proposed the idea of Terran bioweapon use in retaliation for Erasharshi trying to set up Terra the bomb - I'm planning to take that, and extend it somewhat. What I have roughed in at the moment is engineered pathogens being deployed on Shululsish (as per Andrea's original idea), _plus_ somewhere upstream of Shulgiasu - severing two of the three major trade routes connecting the Rim Province to the Imperial core, and having the remaining one running through the Vegan Worlds. Since the Vegan talent for passive resistance is, canonically, sufficient to drive Vilani bureaucrats far enough away that the Vegans get left to their own devices, the aftermath (political, and economic) promises to be interesting. I have yet to figure out how horribly right this goes, or how many Vilani worlds the AZS ends up sterilising. Alex