Re: [TML] MT Attaching Fusion and Plasma Factors
Postmark 28 Sep 2020 12:11 UTC
On 26 Sep 2020, at 14:58, xxxxxx@quibell.org.uk wrote:
> Also checking the tables out in High Guard the Fusion Guns matched the correction in the errata (as you might expect) and the plasma gun is copied correctly. So this just means that plasma guns are only really any use @ TL10, 11 and 12 until Beam Lasers take over again @ TL13 or Fusion @ TL12, and thinking about it Fusion guns are just a progression of Plasma Guns anyway.
The main benefit of the Fusion Gun is to get factor 4/5 for one single or twin dual turrets (5/6 at TL 14+). Combined with the penetration dm, a single triple sandcaster battery can’t stop it (2+ to penetrate, especially since warships with Fusion Guns probably aren’t losing the relative computer size DM).
Not a lot of use on a Tigress but it could be very useful for something below 1KT.
As usual, Plasma guns are similar but not as good.
Phil Kitching