Re: [TML] MT Attaching Fusion and Plasma Factors
Thomas RUX 24 Sep 2020 14:11 UTC
Hello Rupert,
You beat me with the answer to Ewan's question.
Tom Rux
> On 09/24/2020 6:56 AM Rupert Boleyn <xxxxxx@gmail.com> wrote:
>
>
> On 24Sep2020 2351, xxxxxx@quibell.org.uk wrote:
> >
> > Is it me or are the MT Attaching Fusion and Plasma Factors Tables
> > missing in Starship combat for MT?
> >
> > Someone must have seen this before.
> >
> > I spent last nigh re-reeding starship combat and the consolidated
> > errata and while it list partial accelerators were missing it has
> > nothing on Fusion and Plasma.
> >
> > Can anyone point me at where they might be?
> >
> > Best regards,
> >
> > Ewan
> >
> If you're after the attack tables, 'energy weapons' (i.e. plasma and
> fusion guns) use the beam weapons tables just like lasers, but can't
> attack past short range. They get +2 DM to penetrate defenses though. So
> when it comes to turret weapons beam lasers hit a lot, energy weapons
> penetrate best, and pulse lasers do the best damage (but beam lasers and
> fusion guns get the most criticals).
>
> Of course a real warship wants them all, so they can spread incoming
> damage around.
>
> --
> Rupert Boleyn <xxxxxx@gmail.com>
>
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