Re: [TML] Alternate Starport Codes Rupert Boleyn 25 Aug 2020 04:50 UTC


On 25Aug2020 1616, Thomas Jones-Low wrote:
> Trillion credit squadron has the rules for yard size, based on the
> population of the world. Or, if you dig through Pocket Empires, there
> are the resource limitations there as well.
As I recall, Supplement 9 stated that the Navy's shipyards on a world
aren't. They're actually always private firms that the Navy contracts
out work to, under IN quality control, etc. That's one of the things
that, to me, shows that the Imperium isn't actually that into actually
doing things like running a starport, and so on. It's a government of
upper management and agents, not (generally) of vast bureaus and pretty
clerks. That's why a local noble, with oversight over a cluster of
worlds, might need to hire the PCs to do a little snooping around when
something seems off, rather than just sending Internal Affairs to kick
over the anthill.

--
Rupert Boleyn <xxxxxx@gmail.com>