Re: [TML] A small ship TU and a view of jump travel that creates it Thomas RUX 26 Jun 2020 01:38 UTC

Hello Kelly,

> On 06/25/2020 2:23 PM Kelly St. Clair <xxxxxx@efn.org> wrote:
>
>
> Combining replies:
>
> But if most of the fuel is consumed before jump to supply the necessary
> energy, with only a fraction of that required (as "displacement mass")
> to keep the jump bubble inflated, then (IMO) a ship with a relatively
> small "surge tank" could jump with external power and use the contents
> of the tank to fill the volume.  And if it's not, where does it all go?
> Why does a ship with a black globe need all the fuel that it would
> normally use for a jump, if its capacitors are full?  And since they
> /are/ already full, what happens to the fuel?
>
> Yes, I'm trying to break the rules and/or the setting.  That's my point:
>   that the rules are arbitrary, gamist (rather than simulationist), and
> logically inconsistent.  We're back to "because" and/or "because
> starships were only ever meant to (1) shoot at each other and (2)
> deliver the PCs to places where they can shoot at things" - a universe
> made of wood and cardboard and canvas, merely painted to look like
> functioning technology.

Why bother having the procedure/instructions/rules for a game when they are ignored from the git go?

Tom Rux