Re: [TML] starting your ship
Andrew Long 26 Mar 2017 13:04 UTC
> On 25 Mar 2017, at 22:17, Timothy Collinson <xxxxxx@port.ac.uk> wrote:
>
> <snip/>
>
> Someone I spoke to at the quiz I went to the same evening as my odd dream said you might have batteries as well to kick start things as others have been suggesting for real world applications. And I think (Leonard?) pointed out that Traveller batteries are pretty useful so I can imagine starships having a set to kick start the M-drive if there's a problem with the power plant or something. (Although, if there is a problem with the latter I assume you'll be in trouble in short order unless your grounded as it must run life support amongst other things.)
>
> Or do the batteries start the power plant to turn-over the M-drive to power the J-drive... :-)
For a quick(!) look at this quite critical part of shipboard engineering, you can have a look at the relevant chapter of the ‘Apollo 13’ book (by Jim Lovell) and it’s dramatisation (the Tom Hanks movie of the same name.)
Regards, Andy
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Andrew Long
Andrew dot Long at Mac dot com