|
Using AI in your game?
Christopher Sean Hilton
(21 May 2026 22:29 UTC)
|
|
Re: [TML] Using AI in your game?
Ethan McKinney
(21 May 2026 22:48 UTC)
|
|
Re: [TML] Using AI in your game?
Jeffrey Schwartz
(21 May 2026 23:00 UTC)
|
|
Re: [TML] Using AI in your game?
J. Michael Looney
(22 May 2026 01:24 UTC)
|
|
Re: [TML] Using AI in your game?
NotKnown AtThisAddress
(22 May 2026 11:33 UTC)
|
|
Re: [TML] Using AI in your game?
Mark Urbin
(29 May 2026 13:55 UTC)
|
|
Re: [TML] Using AI in your game?
Mark Urbin
(03 Jun 2026 15:12 UTC)
|
|
Re: [TML] Using AI in your game?
Jeffrey Schwartz
(03 Jun 2026 16:03 UTC)
|
|
Re: [TML] Using AI in your game?
Mark Urbin
(05 Jun 2026 23:19 UTC)
|
|
Re: [TML] Using AI in your game?
Jeff Zeitlin
(06 Jun 2026 15:28 UTC)
|
|
Re: [TML] Using AI in your game?
Jeffrey Schwartz
(09 Jun 2026 22:05 UTC)
|
|
Re: [TML] Using AI in your game?
Mark Urbin
(10 Jun 2026 14:04 UTC)
|
|
Re: [TML] Using AI in your game?
Jeffrey Schwartz
(11 Jun 2026 00:21 UTC)
|
|
Re: [TML] Using AI in your game?
Mark Urbin
(12 Jun 2026 13:58 UTC)
|
|
Re: [TML] Using AI in your game?
Jeffrey Schwartz
(12 Jun 2026 15:09 UTC)
|
|
Traveller Tarot was: Re: [TML] Using AI in your game?
Mark Urbin
(13 Jun 2026 14:29 UTC)
|
|
Re: Traveller Tarot was: Re: [TML] Using AI in your game?
Jeff Zeitlin
(13 Jun 2026 17:45 UTC)
|
|
Re: Traveller Tarot was: Re: [TML] Using AI in your game?
Jeffrey Schwartz
(13 Jun 2026 21:58 UTC)
|
|
Re: Traveller Tarot was: Re: [TML] Using AI in your game?
Nicole Susans
(14 Jun 2026 10:28 UTC)
|
|
Re: Traveller Tarot was: Re: [TML] Using AI in your game?
Nicole Susans
(14 Jun 2026 10:59 UTC)
|
|
Re: Traveller Tarot was: Re: [TML] Using AI in your game?
Nicole Susans
(14 Jun 2026 11:50 UTC)
|
|
Re: Traveller Tarot was: Re: [TML] Using AI in your game?
Jeffrey Schwartz
(15 Jun 2026 22:07 UTC)
|
|
Re: Traveller Tarot was: Re: [TML] Using AI in your game?
Jeff Zeitlin
(15 Jun 2026 23:20 UTC)
|
|
Re: Traveller Tarot was: Re: [TML] Using AI in your game? Mark Urbin (16 Jun 2026 17:26 UTC)
|
Jeff makes an excellent point. This is a game tool. A nifty idea a few TML nerds came up with over 20 years ago, and that I, digital pack rat that I am, collected the details on a web page. I have a few RPG/SF/Fantasy decks of varying value as actual Tarot decks. I have the French Zelazny's Amber Tarot, the Mage Tarot, the recent D&D Tarot, and the Steve Jackson Games Silicon Valley Tarot. Those are the kind of thing I was looking for when I started on this project back on 2003. The URL for that collection of ramblings is buried down in this thread, so here it is again. https://www.urbin.net/EWW/RPG/TRAV/TAROT/ I'm only a bit of Tarot nerd, Nicole is clearly much more knowledgeable on the subject than I am. Personally, I would like to keep the Rider-Waite meanings as a framework, since I'm more familiar with that model. However, I'm willing to deviate a bit if a concept is cool enough. Like the Chariot being drawn by two warrior class K'kree and driven by a Penguin in battledress. I want to keep the Penguin in tribute to an old TMLer who wrote the GURPS:Traveller Ground Forces book. The late Doug "Penguin Boy" Berry. Currently I have no grand ideas of actually producing a Deck that I would have to ask Marc Miller permission to go forward with. This was just a "wouldn't it be cool" concept that came to me back in the early 21st Century. Mark On 6/15/26 19:19, Jeff Zeitlin - editor at freelancetraveller.com (via tml list) wrote: > On Mon, 15 Jun 2026 18:07:06 -0400, Jeffrey Schwartz wrote: > >> I'd be in favor of a complete break and start from scratch >> >> I mean... thousands of years? How many additional civilizations contributed >> in the thousand years since the Long Night? >> We don't even really use what Rome used for divination any more, and that's >> less than 2k years ago. > Yes, but... > > Even though Traveller is set 2500 years in our future, it's still not > really "the future" - because the people who create it and play it are in > the present. I recall a line from _The Making of Star Trek_ that really > sums it up well - _Star Trek_ wasn't about 2300s man in the 2300s, it was > about 1960s man in what we imagined the 2300s might be like. Same with > Traveller; it's not about man-of-the-4500s in the 4500s; it's about > 1980s-2020s man in what we imagine the 4500s might be like. Yeah, cards as > divination might (or might not) still happen, and might (or might not) be > different, but there's going to be a need to "relate" to some extent to > what the _players_ are going to recognize, rather than the _characters_. > That's more-or-less how I approached the Droyne Coyns in > https://www.freelancetraveller.com/features/culture/reference/coyns.html - > remember that the Droyne aren't human, and might not see the same symbolism > in the Coyns that I did. But even if we might play Droyne characters, we're > still not Droyne, and aren't going to think like Droyne. > > If you want to break away from the meanings of the de facto standard of > Rider-Waite, or of the older tradition of which Nicole has spoken, you're > going to have to not only design the cards "from the ground up", you're > going to have to write the book on the meanings and symbolism involved. > That's _not_ going to be a small project. Traveller-adjacent imagery for a > Rider-Waite deck (or "Nicole Susans" deck) will probably be more > manageable, simply because you'll already have an idea of the imagery and > symbolism, and all you'll really be doing is different "paintings" for > them. > > ®Traveller is a registered trademark of > Mongoose Publishing, 1977-2026. Use of > the trademark in this notice and in the > referenced materials is not intended to > infringe or devalue the trademark. >