For Comment: Rules for Generating Religions Jeff Zeitlin (15 Apr 2025 23:11 UTC)
Re: [TML] For Comment: Rules for Generating Religions Harold Hale (16 Apr 2025 02:56 UTC)
Re: [TML] For Comment: Rules for Generating Religions David Johnson (16 Apr 2025 03:04 UTC)
Re: [TML] For Comment: Rules for Generating Religions Charles McKnight (16 Apr 2025 03:11 UTC)
Re: [TML] For Comment: Rules for Generating Religions David Johnson (16 Apr 2025 03:40 UTC)
Re: [TML] For Comment: Rules for Generating Religions Charles McKnight (16 Apr 2025 03:51 UTC)
Re: [TML] For Comment: Rules for Generating Religions David Johnson (16 Apr 2025 14:27 UTC)
Re: [TML] For Comment: Rules for Generating Religions Jeff Zeitlin (17 Apr 2025 13:31 UTC)
Re: [TML] For Comment: Rules for Generating Religions David Johnson (18 Apr 2025 03:06 UTC)
Re: [TML] For Comment: Rules for Generating Religions Evyn MacDude (17 Apr 2025 20:36 UTC)
Re: [TML] For Comment: Rules for Generating Religions Evyn MacDude (17 Apr 2025 20:41 UTC)
Re: [TML] For Comment: Rules for Generating Religions Richard Aiken (17 Apr 2025 22:20 UTC)
Re: [TML] For Comment: Rules for Generating Religions Jeff Zeitlin (17 Apr 2025 22:22 UTC)
Re: [TML] For Comment: Rules for Generating Religions Evyn MacDude (17 Apr 2025 22:44 UTC)
Re: [TML] For Comment: Rules for Generating Religions Jeff Zeitlin (17 Apr 2025 23:06 UTC)
Re: [TML] For Comment: Rules for Generating Religions David Johnson (18 Apr 2025 03:11 UTC)
Re: [TML] For Comment: Rules for Generating Religions Jeff Zeitlin (17 Apr 2025 22:19 UTC)
Re: [TML] For Comment: Rules for Generating Religions Harold Hale (19 Apr 2025 01:07 UTC)
Re: [TML] For Comment: Rules for Generating Religions Jeff Zeitlin (19 Apr 2025 09:52 UTC)
Re: [TML] For Comment: Rules for Generating Religions Jim Vassilakos (19 Apr 2025 17:37 UTC)
Re: [TML] For Comment: Rules for Generating Religions Charles McKnight (19 Apr 2025 17:42 UTC)
Re: [TML] For Comment: Rules for Generating Religions Jeff Zeitlin (19 Apr 2025 19:24 UTC)
Re: [TML] For Comment: Rules for Generating Religions Charles McKnight (19 Apr 2025 19:30 UTC)
Re: [TML] For Comment: Rules for Generating Religions greg caires (19 Apr 2025 20:28 UTC)
Re: [TML] For Comment: Rules for Generating Religions Charles McKnight (19 Apr 2025 20:32 UTC)
Re: [TML] For Comment: Rules for Generating Religions greg caires (19 Apr 2025 21:19 UTC)
Re: [TML] For Comment: Rules for Generating Religions Jeff Zeitlin (19 Apr 2025 19:21 UTC)
Re: [TML] For Comment: Rules for Generating Religions Evyn MacDude (19 Apr 2025 20:30 UTC)
Re: [TML] For Comment: Rules for Generating Religions Charles McKnight (19 Apr 2025 20:33 UTC)
Re: [TML] For Comment: Rules for Generating Religions greg caires (19 Apr 2025 21:21 UTC)

Re: [TML] For Comment: Rules for Generating Religions Charles McKnight 16 Apr 2025 03:11 UTC

>
>>    Supernatural [Occurrences/Manifestations]
>>
>>    Events or actions that [are held to] fall outside natural law (or
>>    secular science). These are considered to necessarily imply the
>>    existence of a Deitic Principle; for natural law to be 'violated' would
>>    require an entity with volition to cause the violation - essentially,
>>    the definition of the Deitic Principle.
>
> But, in a science-fiction game, these won't actually exist. From a game play perspective, what will matter here are the implications for believers' beliefs in "supernatural things" when interacting with non-believers who don't share those beliefs (and vice versa).
>

I might argue the point that many things that we had no explanation for were deemed “supernatural” although as our knowledge increased some sort of “rational” explanation made itself known. I won’t get into whether or not the rationalization was accurate or not, but it seems to be the tendency to attribute the currently unexplainable to the “supernatural”, at least in my experience.