Re: [TML] Taking the Bridge
Phil Pugliese 20 Aug 2015 19:00 UTC
I've observed, in the games that I've played, & I suppose that it's only natural, that the PC's want *their* ship to be damn impregnable (& fitted w/ the beat gadgets, Ancient esp) while the others are porous are swiss cheese!
It makes it that much more fun when the 'impenetrable' gets 'penetrated'!
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On Thu, 8/20/15, Kelly St. Clair <xxxxxx@efn.org> wrote:
Subject: Re: [TML] Taking the Bridge
To: xxxxxx@simplelists.com
Date: Thursday, August 20, 2015, 9:08 AM
Of course the risk here
is that ships become almost perfectly secure,
which is both deviating from the tone of the
source material (20th c SF)
and rather
boring. Logical, perhaps even accurate, but boring.
--
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Kelly St. Clair
xxxxxx@efn.org
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