Re: [TML] Captain, the USS AMANA is in radar range Kelly St. Clair 24 Jul 2015 22:12 UTC

Like I said in the immediately preceding thread:  one of the "problems"
a GM must understand and deal with in any SF game is that pretty much
any mechanism for pushing spaceships around makes a great weapon under
the right circumstances, and PCs (being PCs) will try to use such
weapons against people they don't like.  Nuke-hardening your plots and
antagonists becomes essential.

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Kelly St. Clair
xxxxxx@efn.org