Re: [TML] Type-S walk through, of sorts
Rupert Boleyn 30 Mar 2021 02:12 UTC
On 30Mar2021 0625, Phil Pugliese - philpugliese at yahoo.com (via tml
list) wrote:
> Interesting!
>
> And it's never been corrected?
>
> How many centuries (more than a millennium?) has it been since the
> 'Type S' 1st appeared?
>
> It's only TL9 after all.
By Books 1-3 it's TL9 (but they also allow jump-6 at TL12, so haven't
been a good guide to spaceship TLs since the very early 80s). By book 5
they are TL11 (for the Jump-2).
MegaTraveller made them TL15, because they couldn't fit everything in
otherwise (gone is the unallocated empty space from the CT version),
which you'd think would've suggested redoing the design rules, but
apparently not (good one DGP). TNE retained this (which I think was a
mistake in an otherwise good set of ship design rules), though it gained
a good deal of cargo space compared to MT, so you could probably do a
workable Type-S at a lower TL - Traveller 4 used a design system based
on TNE's and managed TL12.
GURPS Traveller used (GURPS)TL10, which translates to TL12.
MgT has a Type-S as TL12.
Overall, the Type-S seems to be considered to be TL12 in most versions
of Traveller.
As far as I know the crappy air system is a 'feature' dating to
Supplement 7, dating to 1980. Supplement 7 is weird. It's where the
X-Boat comes from too, and that means the X-Boat needs no power plant
(as it write-up indicates), and that means it should have a huge amount
of empty space, yet its described as cramped and having only ten days
life support.
--
Rupert Boleyn <xxxxxx@gmail.com>