Re: [TML] Changing The Jump Drive Limit?
shadow@xxxxxx 28 Jul 2017 19:33 UTC
On 27 Jul 2017 at 18:03, C. Berry wrote:
>
> Yes, and more likely to get an unpleasant surprise in a dark
> corridor. Especially as the AI isn't just some automated system; it
> can observe behavior, make plans, and wait until the perfect moment to
> strike when the salvage team is most vulnerable. Much more fun that
> way than vaporizing the ship. For the GM, in any case...
Playing "Still Alive" in the background ought to creep out players
sufficiently.
Or have them activate a terminal and see if anybody notices that the
boot screen identifies the OS as GlasDOS.
And if they are looking for abandoned/lost research installations,
there are all *sorts* of fun company or project names to use.
--
Leonard Erickson (aka shadow)
shadow at shadowgard dot com