Re: [TML] Understanding World Domination. tmr0195@xxxxxx 04 Feb 2016 14:11 UTC

Hello Carlos,

> From: xxxxxx@mail.de
> Sent: Thursday, February 04, 2016 4:54 AM
> To: xxxxxx@simplelists.com
> Subject: Re: [TML] Understanding World Domination.

>> Am 03-Feb-2016 16:32:12 +0100 schrieb xxxxxx@comcast.net:

>> Howdy again Carlos,

>> I need to make a little clarification to my earlier response as

>> "My reaction in real life or as a Traveller character, provided I
>> survived, would be very negative and I do bare grudges, my first target
>> was the official >> who gave me the assignment."

>> In real life I would hold a grudge and by targeting officials I mean
>> trying to get them convicted in a court of law, which probably means I'm
>> the one >> on the losing end. In the TU I, if my dice rolls are good, get
>> to do a lot more and survive. With my luck however, my character will be
>> another NPC.

>> Tom R

> Remark: As Tom's, my web-based interface does not allow me to comment
> below the quote (it will show up as a quote too). If anybody knows the
> trick for mail.de, I would appreciate some hint.

> Hmmmm. Your/Your PC's reaction is both understandable and predictable,
> which means a referee should be prepared for that. Let's see: (1) the job
> was offered in the usual PCs Starport bar, and when they go checking for
> the official after surviving the first adventure, there is n orecord of
> such
> official. Or (2) the job was offered in the dependencies of the Imperial
> Navy Surplus Directorate, and when the PCs go there, they find empty
> office
> space with no record of occupation in the last six months; besides, the
> INSD does not exist...

> ...and a hunt starts, with the PCs getting a nice side motivation to dig
> into a possible conspiracy while your regularly scheduled adventures
> unfold.

> Carlos

My email browser has decided to let me send out messages and I had to go
back to plain text along with manually typing the breaks.

Glad to give you a germ of an idea for a plot twist.

Tom R