Obsidian article and how many people run their campaign "remotely"?
Christopher Sean Hilton 21 Jul 2025 16:00 UTC
Charles,
Thanks for your great article on Obsidian. I touched on the fact that I wrote a similar
system, I didn't know about Obsidian at the time, for managing my own cambpaign notes.
**Q:** _I do wonder how many people are doing a campaign "remotely"?_
By _"remotely"_ I mean that the players "meet" in Discord, Slack, Zoom, or some other video
conferencing app. I'm in my early sixties and today, my players all live very far
apart. Getting together in person would be difficult. When I started a new campaign in 2020
with my old players, we choose Slack as a our video conferencing tool. My decision was based
on the facts that:
* A player and I were familiar with Slack since we ran it for work.
* A paid slack plan is reasonably cheap I had 3 players and I think that I was paying <
$30.00 / month. For that Slack kept all of our notes which we entered into a shared
session chat, so long as we kept on paying
* Support is pretty common. You can come from nearly any platform and it would just work. I
would actually say that the minimum platform that I would recommend would be an iPad +
keyboard for someone who wanted to take notes.
* At the time I was learning how to write custom Slack apps.
Charles, I'd love to hear more about your experience. If I read your article correctly, you
chose Discord. Long story short, when my son was in his mid teens, I thought that he was
spending too much time playing computer video games like Fortnight. I offered to run
a traditional, play in person, Traveller campaign for a few sessions and then hand it off to
them to run themselves to get them started. A month and half later, he and his friends
started a D&D campaign that ran for ten years on Discord. This took them from sophomores in
High School to early in their careers after college.
One of my take away's here is that there seems to be an opportunity in a remote game to
incorporate a lot of referee's aids to make life simpler.
In any case, thanks for the article. **Q:** I wonder if a general discussion of "remote"
playing might be helpful? I know that I've talked about it "IRL" to several role players
who've been trying to figure out how to keep a game going.
--
Chris
__o "All I was trying to do was get home from work."
_`\<,_ -Rosa Parks
___(*)/_(*)____.___o____..___..o...________ooO..._____________________
Christopher Sean Hilton [chris/at/vindaloo/dot/com]