Re: [TML] T5 Rules question
Jeffrey Schwartz 25 Feb 2015 14:46 UTC
I think I got it figured out... and part of me is applauding Mr.
Miller's cleverness, and part of me is scratching my head and
wondering if it's a good thing.
This is all IMHO and YMMV and MDA (Many Disclaimers Apply)
It looks like the progression is:
TL 6-8: Sundry early fusion reactors that meet Power Plant A specs
for use in ships... barely.
TL9 - Standard fusion reactor for power plant A
TL10-13 : progressively better power plant A variations
TL14+: Plateau for fusion Power Plant A. We've pushed it to the limit,
and can't make it any better. However, the fuel consumption is
dropping, and you can now fit a Power-B + fuel into the space a
Power-A + fuel used to be.
TL 16: Earliest Antimatter power plant A
TL 17/18: Antimatter improves
TL 19: Standard Antimatter Power Plant A
Similar things apply for the other drives as well.
Building a TL-15 Jump-5 Scout looks possible...
A TL-19 Type-S looks... wow.
On Wed, Feb 25, 2015 at 4:12 AM, Edward Swatschek <xxxxxx@bitslayer.net> wrote:
> On 2015-02-24 14:21, Bruce Johnson wrote:
>>
>> If someone puts up a skyscraper in the nice mountain views, you cannot
>> just move around them.
>>
>
> This is Traveller. You hire a group of ne'er-do-wells, inexplicably stuck
> on planet until they raise some cash, to demo the skyscraper while
> implicating a third party.
>
>
> --
> Edward Swatschek - xxxxxx@bitslayer.net
>
>
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