Itch to run Trav has built up again, and the usual mob (Herr Sweep, Easy Frag, Wombat The Talkative, and Eddles) have indicated they'd prefer to revisit the Advisoryverse. Instead of a boatload of scrappy Terrans, I want to come at things from the other side of the international border in question, sometime in the first half of the 2130s AD. I'm envisioning PCs as Ziru Sirka renegades who jumped the border for very good reasons (such as their continued health), and ended up collected by Derryn Dodgie's boys. TCN intel then learned this lot how to be basically competent low-level spies/adventurers (NOT Bond, Jamesh Bond). With IW2 still raging, they're given new identities/faces, and sent back across the border, charged with casing the joint. Shenanigans are Expected To Ensue. (Perhaps I might get another PC-commanded nuclear weapon release). Individual PCs could be _khagarii_ (outright dissidents), _kimashargur_ (romantics), or nails that refuse to be hammered down, among others. For simplicity of play, HUMENS only - no Nugiiri (Droyne) or Newts (Bwaps), to name two. An outright, in-Joe-mould, Terran could work, if they had been stranded deep in the ZS by the outbreak of IW1 or IW2, and reached Terra, only to become a stranger in a familiar land (a la Marco Polo). Terrani are difficult due to the oldest not yet being 36. Question is thus begged - where should this lot get into trouble? Gadarur subsector in Magaar sector (https://travellermap.com/?p=-5.819!-85.346!7&options=58367&dimunofficial=1&milieu=IW for map) looks appealing for my purposes. One hubworld (Gadarur itself), 3 other A-class ports, another highpop world (Shakiimi), and two AZS bases to support a specific opponent or two. On downside, it's tabula rasa. That's a ruddy big blank canvas to go filling in. How would the Learned Members suggest I fill in the gaps? Alex --