Re: [TML] Last Century Game (was: UWPs)
Evyn Gutierrez
(29 Aug 2020 00:58 UTC)
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Re: [TML] Last Century Game (was: UWPs)
Thomas RUX
(29 Aug 2020 02:42 UTC)
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Re: [TML] Last Century Game (was: UWPs)
kaladorn@xxxxxx
(29 Aug 2020 03:45 UTC)
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Re: [TML] Last Century Game (was: UWPs)
Thomas Jones-Low
(29 Aug 2020 11:15 UTC)
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Re: [TML] Last Century Game (was: UWPs)
Thomas RUX
(29 Aug 2020 15:10 UTC)
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Re: [TML] Last Century Game (was: UWPs)
Thomas RUX
(29 Aug 2020 15:07 UTC)
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Re: [TML] Last Century Game (was: UWPs) Jeff Zeitlin (29 Aug 2020 19:35 UTC)
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Re: [TML] Last Century Game (was: UWPs)
Thomas RUX
(29 Aug 2020 22:38 UTC)
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On Sat, 29 Aug 2020 08:06:56 -0700 (PDT), Thomas RUX <xxxxxx@comcast.net> wrote: >The problem is that computer's can fail or the programs go out of date or >need emulators to run, or like the links to the sites you shared below go >away. This is one reason I like to have source code for programs, and why I like programs that, rather than using pretty pointyclicky interfaces, use command-line parameters and/or the standard-input and standard-output streams. As long as I can find a "current" interpreter or compiler for the language (or the language is simple enough for me to write one (see, for example: PILOT, and specifically my psPILOT implementation at https://github.com/freetrav/pspilot)), and the environment conforms to that minimum, I can keep the program running; if the language is 'dead' or not available at reasonable cost (I'm looking at you, COBOL and PL/I, as examples), I have sufficient skill to reimplement the old code in a new language. Granted, there are people who do _not_ have my ability to do this; for them, programs going obsolete and unusable is always a "danger". For them, being able to say ... >I can still roll-up characters and systems when the power goes out. ... is also a good thing, and even I will do this occasionally when it's more convenient than firing up a program (such as if I need to do it on the fly at a gaming session, especially at a convention). ®Traveller is a registered trademark of Far Future Enterprises, 1977-2020. Use of the trademark in this notice and in the referenced materials is not intended to infringe or devalue the trademark. -- Jeff Zeitlin, Editor Freelance Traveller The Electronic Fan-Supported Traveller® Resource xxxxxx@freelancetraveller.com http://www.freelancetraveller.com Freelance Traveller extends its thanks to the following enterprises for hosting services: onCloud/CyberWeb Enterprises (http://www.oncloud.io) The Traveller Downport (http://www.downport.com)