On Sun, 9 Aug 2020 18:04:06 -0500, greg caires <xxxxxx@gmail.com>
wrote:
>Hang on- the Sappers perform the Rescue function!
... as per _Greg's_ take on the function, in Freelance Traveller,
September/October 2019
(https://www.freelancetraveller.com/features/rules/chargen/sappers.html)
and July/August 2020
(https://www.freelancetraveller.com/features/rules/chargen/sappers2.html)
>-30-
>Caires sends via iPhone
>
>> On Aug 9, 2020, at 5:38 PM, Jeff Zeitlin <xxxxxx@freelancetraveller.com> wrote:
>>
>> ?I should note that the March/April 2020 issue of Freelance Traveller had
>> Benedikt Schwarz's take on SAR. You can read the article in the PDF for
>> that issue, or at
>> https://www.freelancetraveller.com/features/preproom/starport/03sar.html
>>
>> I wouldn't object if someone wanted to do a SAR career for Traveller (any
>> version), or work up some rules for actually conducting SAR operations as
>> [part of] an adventure...
>>
>>
>>> On Sun, 9 Aug 2020 16:24:47 -0400, Thomas Jones-Low <xxxxxx@gmail.com>
>>> wrote:
>>>
>>> I've just been spending a fair amount of time reading through GT:Starports in
>>> pursuit of updating the wiki articles on starports (and connected articles).
>>>
>>> Also, there was/is an ongoing campaign with the Imperial Scout Rescue service,
>>> which may provide ideas and background.
>>> 1) http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=40189
>>> 2) http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=40406
>>> 3) http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=41149
>>>
>>> Based upon my reading of GT:Starports, the Imperium generally, and the Starport
>>> Authority specifically, is tasked only with running the port. Which pushes the
>>> idea of a system coast guard service onto the system government itself. Services
>>> are paid for by local taxes as the system government has no ability to raise
>>> money from the ships conducting trade by Imperial decree.
>>>
>>> Officially.
>>>
>>> What is more likely is the local SPA director has several of your really neat
>>> designs available to perform specific SAR operations, and do some level of
>>> customs work.
>>>
>>> The Imperium allows worlds to build a local naval force. But given the Imperial
>>> Navy outclasses almost anything a local system could build and maintain, and
>>> most worlds are far enough from the border that the Imperial Navy should protect
>>> them, raising a system guard naval force may sound like a really good idea.
>>> Especially if there are colonies or stations on other worlds in the same system.
>>>
>>> The SPA can't charge post-fact charges for services rendered, but the world
>>> government could.
>>>
>>>> On 8/9/2020 3:50 PM, xxxxxx@gmail.com wrote:
>>>>
>>>> The discussion of the Coast Guards in various places and particularly of the
>>>> USCG has led me to wonder what typical system wide rescue and system LE/security
>>>> might look like.
>>>>
>>>> I would assume that such a thing might start to exist once you'd been spacing
>>>> for a while and could get out to the various planets and belts and so on with
>>>> some ease enough to see some populations out there regularly and on a
>>>> sustainable basis.
>>>>
>>>> So such an entity might start to be relevant around TL-9, but TL-10 would likely
>>>> be where it started to be more robust and be justified in the economy and in
>>>> security terms.
>>>>
>>>> SG-SR would have several broad mandates:
>>>>
>>>> * Law enforcement of system-wide laws. In Imperial space, they could be in
>>>> addition to Imperial enforcement, work in conjunction with Imperial
>>>> enforcement, or they could even largely shoulder the burden to allow
>>>> Imperial assets (other than some inspectors/monitors) to be allocated
>>>> elsewhere. Local naval elements could assist SG-SR, be an parallel structure
>>>> in terms of this mandate, or direct SG-SR depending on agencies and their
>>>> heirarchies. In some particularly peaceful regions, some planets may not
>>>> even retain a system navy but instead have an SG-SR. There would be
>>>> integration/cooperation generally with local and Imperial law enforcement
>>>> around ports-of-entry, stations, and such like.
>>>>
>>>> * Providing security within the system - investigating crimes beyond the
>>>> mainworlds, pursuing and/or deterring piracy or barratry, securing stations,
>>>> high ports, and other sensitive system or Imperial assets (details would
>>>> vary depending on relationship of planet and Imperial government likely via
>>>> the charter that brought the planet into the Imperium). This also would
>>>> include security inspections of vessels, checks on the bona fides and
>>>> qualifications of ships and their crews, enforcement of safety and traffic
>>>> laws at times, and setting up temporary or permanent exclusion zones (to
>>>> avoid a danger for one reason, others exist) and for deploying aides to
>>>> navigation as necessary and maintaining them.
>>>>
>>>> * Conducting Intelligence work that falls within the mandate of protecting
>>>> ports, shipping, and so on related to system travel and commerce.
>>>>
>>>> * Search and rescue everywhere but on mainworlds - space search and rescue,
>>>> search and rescue on moons, small colonies, space habitats/stations, etc.
>>>> throughout the system.
>>>>
>>>> * In times of conflict, SG-SR vessels and personnel could be seconded to
>>>> either the system navy or the Imperial Navy.
>>>>
>>>> * May be seconded to assist in system-related science (schlepping boffins and
>>>> gear around, helping get the boffins near stellar or planetary environments
>>>> without losing them, etc). This could include some periodic system surveys
>>>> for any changes in the worlds/objects in the system and/or concerns that may
>>>> require warnings to be posted.
>>>>
>>>> What sorts of space-going assets would be involved:
>>>>
>>>> * Small fast response vessels - 500 tons or less - with a J-2 capacity
>>>> primarily used for fast in-system deployment and evacuation of injured to
>>>> stations/worlds/etc. that have better and more advanced medical options, and
>>>> with a thrust of 3gs or more (once wounded are embarked, no more than 0.75
>>>> or so perceivable gravities would be applied). Likely bearing a turret or
>>>> two to deter some threats, but mostly focused on medical response. High
>>>> quality sensors and computers would be used to do fast, accurate searches.
>>>> There would be one or more modular cutters with casualty evacuation
>>>> configurations available. Would have a loaded rack of dropable traffic
>>>> beacons and/or sensor platforms to increase search capacity.
>>>>
>>>> * Medium sized response vessels - Small hospital ship - a J-2 capacity vessel
>>>> with thrust of at J-3 (again limited with wounded embarked) and that would
>>>> include one or more surgical blocks (ORs, decontam, isolation, ICU and
>>>> standard beds, autodocs, nurses, parameds, doctors). A few turrets just for
>>>> basic deterrence, a situation room/fleet command capacity so good comms,
>>>> decent to high end sensors to help in searches and coordination of larger
>>>> responses. Also would have the ability to drop traffic beacons and sensor
>>>> platforms. Includes multiple offloading mechanisms (cutters, straight
>>>> docking, close-in assisted line crossings, etc). Would respond to more major
>>>> incidents or help to coordinate many smaller vessels for a search of a lot
>>>> of space/ground.
>>>>
>>>> * Fast Pursuit Vessels - 500 tons or less. Thrust 6 Gees, Jump 2 for similar
>>>> reasons as above, full complement of weapons, high end sensors for pursuing
>>>> and tracking vessels and other spacial objects that are of concern related
>>>> to security or law enforcement concerns. Includes SG boarding parties who
>>>> are specialists in ship boarding and inspection for security reasons.
>>>> Includes at least one armed auxilliary able to deploy up to 16 boarders (two
>>>> teams). These vessels would be able to help in a search with their sensors
>>>> and could help with the security / traffic management during a large
>>>> disaster, but would have a primary role in going after fugitives and
>>>> inspecting vessels flagged as a potential threat to security.
>>>>
>>>> * System Tugs - J-2 wth capacity to bring back other ships on the return leg.
>>>> May be over 1000 tons. May be smaller ones that can provide a real-space
>>>> tow. Their job is to help get damaged or hazardous vessels or objects moved
>>>> to safer places for rescue/repair/disposal.
>>>>
>>>> * Tender - 400 to 600 tons - for deploying and maintaining (including annual
>>>> PMs) navigation aides, system sensor buoys, search platforms, science
>>>> platforms, and sometimes recovering or fixing in situ smaller SG-SR vessels
>>>> that have experienced serious problems that preclude them jumping of
>>>> thrusting to a repair destination.
>>>>
>>>> Funding would have a component derived from all corporations operating in or
>>>> passing through the system (a fee charged to ships or enterprises in the system
>>>> or passing through), some portion of mainworld and corporate businesses in the
>>>> system (because it is a public service), and perhaps in some places, they may
>>>> require payments after the fact for their services to help sustain operations.
>>>>
>>>> THoughts?
>>>>
>>>>
>>>>
>>>> --
>>>> ?The only stable state is the one in which all men are equal before the law.? ?
>>>> Aristotle
>>>>
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>>
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>> --
>> Jeff Zeitlin, Editor
>> Freelance Traveller
>> The Electronic Fan-Supported Traveller® Resource
>> xxxxxx@freelancetraveller.com
>> http://www.freelancetraveller.com
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®Traveller is a registered trademark of
Far Future Enterprises, 1977-2020. Use of
the trademark in this notice and in the
referenced materials is not intended to
infringe or devalue the trademark.
--
Jeff Zeitlin, Editor
Freelance Traveller
The Electronic Fan-Supported Traveller® Resource
xxxxxx@freelancetraveller.com
http://www.freelancetraveller.com
Freelance Traveller extends its thanks to the following
enterprises for hosting services:
onCloud/CyberWeb Enterprises (http://www.oncloud.io)
The Traveller Downport (http://www.downport.com)