|
Travel in real space
kaladorn@xxxxxx
(20 Jul 2020 05:01 UTC)
|
|
Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 12:42 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(20 Jul 2020 14:11 UTC)
|
|
Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 14:31 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 15:51 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 16:40 UTC)
|
|
Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 17:34 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 20:45 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 20:47 UTC)
|
|
Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 21:16 UTC)
|
|
Re: [TML] Travel in real space
Greg Nokes
(20 Jul 2020 21:27 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 21:31 UTC)
|
|
Re: [TML] Travel in real space
Greg Nokes
(20 Jul 2020 21:48 UTC)
|
|
Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 21:34 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 21:29 UTC)
|
|
Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 21:35 UTC)
|
|
Re: [TML] Travel in real space
Phil Pugliese
(27 Jul 2020 01:05 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 05:15 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(22 Jul 2020 22:01 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(23 Jul 2020 11:42 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(23 Jul 2020 15:14 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(23 Jul 2020 19:18 UTC)
|
|
Re: [TML] Travel in real space
David Shaw
(23 Jul 2020 19:29 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(23 Jul 2020 23:29 UTC)
|
|
Re: [TML] Travel in real space
David Shaw
(24 Jul 2020 07:47 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(24 Jul 2020 12:50 UTC)
|
|
Re: [TML] Travel in real space
Alan.Peery@xxxxxx
(24 Jul 2020 15:25 UTC)
|
|
Re: [TML] Travel in real space Thomas Jones-Low (23 Jul 2020 19:30 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(23 Jul 2020 20:30 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 05:29 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 17:14 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 05:20 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(21 Jul 2020 05:48 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 07:50 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 07:57 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(28 Jul 2020 19:15 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(28 Jul 2020 20:21 UTC)
|
|
Re: [TML] Travel in real space
Catherine Berry
(23 Jul 2020 19:59 UTC)
|
|
Re: [TML] Travel in real space
kaladorn@xxxxxx
(23 Jul 2020 23:27 UTC)
|
|
Re: [TML] Travel in real space
Catherine Berry
(27 Jul 2020 05:36 UTC)
|
|
Re: [TML] Travel in real space
Richard Aiken
(27 Jul 2020 07:41 UTC)
|
|
Re: [TML] Travel in real space
Thomas RUX
(27 Jul 2020 12:51 UTC)
|
|
Re: [TML] Travel in real space
Catherine Berry
(27 Jul 2020 14:05 UTC)
|
|
Re: [TML] Travel in real space
Thomas RUX
(27 Jul 2020 18:23 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(21 Jul 2020 03:53 UTC)
|
|
Re: [TML] Travel in real space
Vareck Bostrom
(23 Jul 2020 20:59 UTC)
|
On 7/23/2020 3:18 PM, xxxxxx@gmail.com wrote:
> You know, I had just been thinking one could do that in Mathematica. I have
> several electrical engineer friends who swear by it for a wide range of tasks.
> Not something I'd have in my pocket though.... if I recall, licenses are not
> cheap....
>
> Is there a better way to generate dynamically stable systems? Would one have to
> start from some alternative aspect of system layout? It seems like stable
> systems evolve, but there might be some sort of way (knowing the constraints
> that apply to stable systems that make them stable) to work towards a way to
> generate stable (or at least mostly stable) systems.... ?
>
https://github.com/makhidkarun/accrete2
This may work to generate stable systems. It's an old idea, and does not really
work with dice.
The real problem ends up being using a fixed set of orbits without regards to
the size of the worlds or the ones to the next orbits in and out.
I know the GT:First In and GURPS Space 4th rules use a system that gives some
variations to the layout, but still no modification for planet size, and may not
be any more stable.
>
>
> On Thu, Jul 23, 2020 at 11:15 AM Vareck Bostrom <xxxxxx@gmail.com
> <mailto:xxxxxx@gmail.com>> wrote:
>
> This is all in Mathematica, using a bunch of methods I wrote. I have used it
> in the Traveller context as well: https://i.imgur.com/VCGz5If.png ,
> https://i.imgur.com/4yuGdAg.png ,
> and https://i.imgur.com/kgMTsC3.png for examples.
>
> The problem is that Traveller system generation very frequently (almost
> always) generates dynamically unstable systems so physically simulating the
> planetary or moon system results in planets and moons that are ejected from
> their systems and makes flight planning difficult:
> https://i.imgur.com/2fePnjX.png from https://i.imgur.com/3Na7hz3.png but I
> do still try to use it to describe astronomical events (such as eclipses:
> https://i.imgur.com/s6SohMa.png ). All versions of Regina that I have seen
> published, book 6 and Traveller 5 and one or two variations of those, are
> dynamically unstable as systems.
>
> Ballistic or aerodynamic reentry is simulated: https://i.imgur.com/4WVVahX.png
>
> On Thu, Jul 23, 2020 at 4:43 AM <xxxxxx@gmail.com
> <mailto:xxxxxx@gmail.com>> wrote:
>
> What is the software you use for this?
> Would it only be usable with Sol system data? (vs. usable by entering
> orbits and masses of various bodies in a fictional system?)
>
> On Wed, Jul 22, 2020 at 6:01 PM Vareck Bostrom <xxxxxx@gmail.com
> <mailto:xxxxxx@gmail.com>> wrote:
>
> I did a free-return trajectory (TLI from earth-orbit as of this
> afternoon) too: https://i.imgur.com/7539NS6.gifv
>
> Spacecraft comes within 40km of the lunar surface:
> https://i.imgur.com/tmSuEZY.png
>
>
>
> On Mon, Jul 20, 2020 at 10:35 AM Jeffrey Schwartz
> <xxxxxx@gmail.com <mailto:xxxxxx@gmail.com>> wrote:
>
> This reply just smacked me in the face with how the world has
> changed
> Back in the day, NASA would have spent hundreds of man hours
> grinding
> the math to do what he did in a few hours.
> And not had pretty pictures.
>
> On Mon, Jul 20, 2020 at 12:42 PM Vareck Bostrom
> <xxxxxx@gmail.com <mailto:xxxxxx@gmail.com>> wrote:
> >
> > I inserted into a solar system n-body simulation a CSM in
> orbit of the moon at 50000 feet altitude at an inclination and
> ascending node to match the moon's orbit around the earth and
> then a 1000 m/s TEI burn when angled appropriately for Earth
> return. This was the result:
> > Fight path departing Lunar Orbit:
> > https://i.imgur.com/vSprVbG.png
> >
> > Moon-Earth return flight path: (positions of the Earth and
> Moon and shadows of those objects as of 10 minutes past the TLE
> burn):
> > https://i.imgur.com/tW4aBcq.png
> >
> > Velocity of the Apollo 11 CSM relative to the center of the
> Earth:
> > https://i.imgur.com/GQYsNmT.png
> >
> > As you can see, most of the velocity gain is at the end of
> the flight. Peak velocity is just before entry to the atmosphere
> and is 10712 meters/second (23963 miles/hour). That was my
> "winging it" TEI burn and CSM orbit position and orientation and
> would have resulted in a return to Earth, but I didn't
> particularly care where around Earth it reentered so my flight
> "plan" will be a bit off from the official one, but completely
> coincidentally would have reentered Earth's atmosphere
> south-west of Hawaii: https://i.imgur.com/kr6qKNi.png
> >
> >
> > On Mon, Jul 20, 2020 at 7:13 AM <xxxxxx@gmail.com
> <mailto:xxxxxx@gmail.com>> wrote:
> >>
> >> Those are more like the G-loads I'd have expected... yet....
> >>
> >> "On their way back from a lap around the Moon in 1969, the
> astronauts’ capsule hit a peak of 24,790mph (39,897km/h)
> relative to planet Earth."
> >>
> >> 39,897 km/h -> 39,897 m in 3600 seconds -> 11.0825 m/s
> >>
> >> So if this is their top speed relative to earth (that may be
> the issue as it is a fast moving target), that is not 1000 m/s.
> >>
> >> So if both your figures from the linked doc and the BBC's
> figures are accurate, there has to be something to tie them
> together... but I can't get there.
> >>
> >> Was the Earth receding at 990 m/s?
> >>
> >> And the other question I had was whether the figures you
> quoted included any portion of the velocity of their orbit (I'm
> guessing some of that is preserved if you break orbit right...)?
> >>
> >> ======
> >>
> >> Aside: Your 6.7 m/s should be m/s^2 (a minor thing).
> >>
> >> ======
> >>
> >> All that said, a 0.25 to 1.0 G acceleration (for some time)
> would be more what I'd have expected.
> >>
> >> If you were using some kind of nuclear turbine or some other
> sort of engine that ejected reaction mass, I wonder practically
> what speed you could get moving on the way to mars if you
> planned to stop there, do some stuff and come back (and not
> arrive back so fast you crashed into Earth or bounced off)?
> >>
> >> I'm guessing with some higher G capabilities, you could do
> 0.5 gees or more continuously or spike up over 1G for short
> periods several times a day to build up speed. You could orient
> the vessels floors perpendicular to the main drive when moving
> at 1 G or less, you could just walk around (maybe up to 1.25 G
> or something), but anything higher for an acceleration burn,
> would be sit in our chair, rotate it so your back is to the
> floor, and the chair would maybe inflate or have gel that would
> help cushion you. Then you might be able to do limited 1.5 or 2G
> or more burns for short periods.
> >>
> >> The record, I understand, for Gs was a fellow who tried out
> the original 'rocket sled' (rocket on rails) at a momentary
> acceleration of 82.6 Gs. (Yes, I said that...) He passed out,
> but because of the very short duration and his good general
> conditioning, he recovered fully.
> >>
> >> On Mon, Jul 20, 2020 at 8:43 AM Jeffrey Schwartz
> <xxxxxx@gmail.com <mailto:xxxxxx@gmail.com>>
> wrote:
> >>>
> >>> I think this is what you're wanting.
> >>> https://www.hq.nasa.gov/alsj/a11/a11fltpln_final_reformat.pdf
> >>>
> >>> Go to page 1-8 (page 30 in the file)
> >>> It's got time, duration of burn, and delta-v in feet per second
> >>>
> >>> TransLunarInjection (breaking Earth Orbit and heading for
> the moon) is
> >>> a 5:20 minute burn (320 seconds) for 10,451 fps.
> >>> I call that about 3185 m/s over 320sec , or right about 1g
> >>> Note this is the last of the fuel in the last stage of the
> Saturn
> >>> launch vehicle, and they dump it after this.
> >>>
> >>> Lunar Orbit Injection is just shy of 6 minutes (5:58.9 or
> 358.9sec) for 888m/s
> >>> I make that 2.47 m/s^2 , or about 1/4g
> >>>
> >>> TransEarthInjection (breaking lunar orbit) is 2:29.4 (149.4
> sec) for
> >>> 3292.7 fps or about 1000m/s
> >>> I make that as 6.7m/s, or about 2/3g
> >>> (Note the performance increase from not pushing the LM any
> more)
> >>>
> >>> There's a lot of really neat stuff in that document...
> >>> If I had a bunch of free time, it'd be tempting to rewrite
> it as an
> >>> IISS "Mission Planning Workbook", with fill-in-the-blank
> sections.
> >>>
> >>> On Mon, Jul 20, 2020 at 1:02 AM <xxxxxx@gmail.com
> <mailto:xxxxxx@gmail.com>> wrote:
> >>> >
> >>> >
> >>> > So this article
> https://www.bbc.com/future/article/20150809-how-fast-could-humans-travel-safely-through-space
> got me thinking....
> >>> >
> >>> > The Apollo 11 capsule was doing around 40K km/h at top
> speed coming back. The distance to the moon was 377,349km at
> that time.
> >>> >
> >>> > Now, I've seen some discussion of the S shaped curve to
> enter a retrograde orbit around the moon as well, but it was
> lacking in some of the information I wanted (I did find out
> about 600 m/s was the velocity you need to enter said orbit).
> >>> >
> >>> > So if they left the moon starting with 600 m/s and
> accelerated half way back, flipped, and decelerated, and they
> were doing 40K km/h at flip over, if I get my math right, they
> would have reached 40 K km/hr minus 600 m/s in half the
> distance of 377K km.
> >>> >
> >>> > Close to 250 minutes at the flip.
> >>> >
> >>> > Now, I don't think they did constant acceleration nor
> constant deceleration nor did they need to get intercept
> velocity to zero (the atmo helps here on the return).
> >>> >
> >>> > Punching in:
> >>> > V(0) = 600 m/s (orbital velocity of the moon)
> >>> > V(final at th flip) = 40,000,000 m/s
> >>> > Time = 250 mins
> >>> >
> >>> > Acceleration then looks to be 42 m/s^2.
> >>> >
> >>> > That looks like 4 gees for nearly 5 hours accel then flip
> and decel at the same, so that's about 10 hours of 4 gees...
> that seems pretty hard on the astronauts.
> >>> >
> >>> > Am I off in space with my numbers? The G load would be
> worse if you accelerated like mad for some minutes and then cut
> off for the rest of the trip to the mid-point.
> >>> >
> >>> > I'm trying to figure out what sorts of acceleration you
> could reasonably sustain during system travel without grav
> plates if the journey took more than a short window (say 10
> minutes or so)...
> >>> >
> >>> > Would system ships in these settings then boost at a
> maximum of about 1.25 gees for a long haul? Or would they burst
> at 2-3Gs or more for up to 15 or 30 minutes, then come down,
> then have another heavy accel again if needed every (insert
> period of hours)?
> >>> >
> >>> > Thoughts?
> >>> >
> >>> > (I'm also thinking about, for say a trip to mars with a
> conventional rocket, how much would be coasting and what sort of
> Gs would be applied to get you moving? I'm assuming you couldn't
> burn all the way due to fuel weight...)
> >>> >
> >>> > (Also curious if some form of maglev launch from the moon
> (lower escape velocity) might get you some of your initial
> velocity for a trip out to mars ...)
> >>> >
> >>> > (Also curious - having trouble figuring out (via
> research) how fast one could 'fly' with a good push off inside a
> station in zero-G - I'm not sure what sort of velocity a
> straight jump from a surface using strong leg muscles could
> produce...)
> >>> >
> >>> > Tom B
> >>> >
> >>> >
> >>> >
> >>> >
> >>> >
> >>> >
> >>> > --
> >>> > “The only stable state is the one in which all men are
> equal before the law.” ― Aristotle
> >>> >
> >>> > -----
> >>> > The Traveller Mailing List
> >>> > Archives at http://archives.simplelists.com/tml
> >>> > Report problems to xxxxxx@simplelists.com
> <mailto:xxxxxx@simplelists.com>
> >>> > To unsubscribe from this list please go to
> >>> > http://archives.simplelists.com
> >>> -----
> >>> The Traveller Mailing List
> >>> Archives at http://archives.simplelists.com/tml
> >>> Report problems to xxxxxx@simplelists.com
> <mailto:xxxxxx@simplelists.com>
> >>> To unsubscribe from this list please go to
> >>> http://archives.simplelists.com
> >>
> >> -----
> >> The Traveller Mailing List
> >> Archives at http://archives.simplelists.com/tml
> >> Report problems to xxxxxx@simplelists.com
> <mailto:xxxxxx@simplelists.com>
> >> To unsubscribe from this list please go to
> >> http://archives.simplelists.com
> >
> > -----
> > The Traveller Mailing List
> > Archives at http://archives.simplelists.com/tml
> > Report problems to xxxxxx@simplelists.com
> <mailto:xxxxxx@simplelists.com>
> > To unsubscribe from this list please go to
> > http://archives.simplelists.com
> -----
> The Traveller Mailing List
> Archives at http://archives.simplelists.com/tml
> Report problems to xxxxxx@simplelists.com
> <mailto:xxxxxx@simplelists.com>
> To unsubscribe from this list please go to
> http://archives.simplelists.com
>
> -----
> The Traveller Mailing List
> Archives at http://archives.simplelists.com/tml
> Report problems to xxxxxx@simplelists.com
> <mailto:xxxxxx@simplelists.com>
> To unsubscribe from this list please go to
> http://archives.simplelists.com
>
> -----
> The Traveller Mailing List
> Archives at http://archives.simplelists.com/tml
> Report problems to xxxxxx@simplelists.com
> <mailto:xxxxxx@simplelists.com>
> To unsubscribe from this list please go to
> http://archives.simplelists.com
>
> -----
> The Traveller Mailing List
> Archives at http://archives.simplelists.com/tml
> Report problems to xxxxxx@simplelists.com
> <mailto:xxxxxx@simplelists.com>
> To unsubscribe from this list please go to
> http://archives.simplelists.com
>
> -----
> The Traveller Mailing List
> Archives at http://archives.simplelists.com/tml
> Report problems to xxxxxx@simplelists.com
> To unsubscribe from this list please go to
> http://www.simplelists.com/confirm.php?u=QWmJ5KKpHa3MBU63jjs3knG6o9jLMkSu
>
--
Thomas Jones-Low
Work: xxxxxx@softstart.com
Home: xxxxxx@gmail.com