Timothy Collinson wrote:

and the Blades in the Dark suggestion from Phil sounds intriguing.  Not sure I could see how you knew what gear took what space in the 'load' though.  It's not on the page and I looked at the SRD and couldn't see it there either.

Yeah. Unfortunately a lot of the rules live on the character sheets. The Playbook (class) specific gear is one such thing and they are not a part of the SRD.

For creating a playbook gear list the SRD has:

Character items
Add a list of five distinctive items that are either Fine (+1 quality), light (reduced load), rare, or otherwise specific to this character.
Some examples include: Weapons, clothes, arcane implements, specialized tools, custom gear, capable pets, or supernatural objects.


The cutter's (fighter/muscle playbook) gear section looks like this:
 Fine hand weapon 
 Fine heavy weapon 
 Scary weapon or tool 
 Manacles & chain 
 Rage essence vial 
 Spiritbane charm  

And the standard gear list is:
 A Blade or Two
 Throwing Knives
 A Pistol  A 2nd Pistol
A Large Weapon
 An Unusual Weapon
Armor +Heavy
 Burglary Gear
Climbing Gear
 Arcane Implements
 Documents
 Subterfuge Supplies
Demolition Tools
 Tinkering Tools
 Lantern