Huh. I had completely forgotten that the Dead Spaceman Bar appears in TTA. This is probably because my players never entered it. Upon touching down on Zila, my players were quite put off by the apparently routing retention of local legal services as soon as you left the starport gate. Perceiving this (quite correctly) as a setup by the GM/adventure,
they decided not to cross the extrality line of the starport (regardless of the limitations of its facilities). So I had to move the brawl to the Traveller's Aid Society bar inside the port and change the arresting authorities to the port's Imperial Marine detachment. The scenario otherwise played out according to the provided script.
On[e] of my games had "The Dead Spaceman Grill and Bar" - a [literal] hole-in-the-wall establishment on Koenig's Rock, in the Bowman Belt. :)Stored... for future use!Just so you know: The Dead Spaceman Grill and Bar had similar signage to The Dead Spacer . . . except that instead of a painted sign, it was an actual [unservicable] vacc suit with a shattered faceplate, occupied by a desiccated corpse . . . which was either an *actual* corpse or a *very* convincing manikin! :P