(see previous post where I mentioned them in a PS)

I'm finding the rules a bit lacking.  I'm in Mongoose Traveller 1st edition but will happily take pointers from any Traveller rule set

So, I can find the table on p.101 that tells me you can have a Rocket Launcher at TL6 and that its range is Ranged (Rocket) and it does 4d6 damage.

I can find the table on p.65 that tells me the ideal range for a rocket is Long (but it can go out to Very Long and Distant - although the latter is DM-4).

And I can find the table on p.64 that tells me Long range is 51-250m but the bad guys could take a shot at the Wolblutn (a Far Trader) out to 501+m (although there's no absolute limit on Long it would appear).

What I can't find is anything in the Space Combat section on what a 4d6 damage SAM would do to ship armour.  I'm guessing very little.

There is a box on p.151 that looks at the issue the other way round (ship weapons against ground targets) which suggests multiplying damage by 50 to get personal-scale terms.  That implies I can divide by 50 to go the other way.  Which as I suspected isn't going to do a lot.  Well, 4 sixes would give half a point which on the Damage table of p.150 could be read as No damage or I guess 'rounding up' would give a Single Hit.

Essentially what I'm after is a tense moment as the PCs, fleeing in the ship take off and realize they're being targeted by a SAM but I don't want it to be game ending.  maybe limping off into orbit or something.

So my questions:
- is the above in the ball park of 'doing it right'? - I'm just about getting the hang of the very basics of personal combat, haven't started learning ship combat yet
- am I right in thinking a SAM at TL6 would be line of sight?
- am I right in thinking that at that TL, they're heat seeking - does that work with Traveller ships?  I know TML has lots of discussion about waste heat in space but for this purpose?
- at that TL would they be vehicle mounted by necessity or could you have, I don't know, a shoulder mounted thing?  (We're out in the backwoods so vehicles will be limited - although there must be access to the mining camp.)
- would sensors on a Far Trader pick up that kind of thing 'incoming' or just if it hits?
- would any of you allow a Single Hit or just say it bounces off?
- could it hit some external antenna, fuel/waste port, <something> that might be damaged instead or would they be armoured like the ship at Traveller TLs?



I did have questions about the size of the ammo (i.e. how man-portable it is) but a bit of Googling has tracked down:
SA-7 or Strela 2
https://en.wikipedia.org/wiki/9K32_Strela-2
which appears to be TL6
Presumably there's an American "equivalent".  Ah yes, here we go:
https://en.wikipedia.org/wiki/FIM-43_Redeye  - bit earlier.  But then I have different forces on the ground, so maybe one lot has one kind, the other, another.
The photos on the pages give me a good idea of what they'd look like.  The ammo (i.e. rockets) ungainly, but not uncarryable.

The US Stinger appears to be more TL8 https://en.wikipedia.org/wiki/FIM-92_Stinger
and the Strela 3 TL7 https://en.wikipedia.org/wiki/9K34_Strela-3


Oh no, RUN, quickly... I'm starting to find this moderately interesting...  Aaaargh!

tc