I've never described (or even generasted) orbital parameters for
objects in a Traveller game like that, any more than I would describe
a building's location in terms of surveying markers.
It's assumed that any competent astrogator does understand such
specifications (and more) in universe, but the players certainly
don't. For that sort of orbit, I would normally describe it as just a
highly inclined, slow orbit a few diameters out from the planet. If
they wanted more information (e.g. orbital period), I could estimate
it on the fly (e.g. "about an Imperial day"), or compute it in more
detail if it was important.
However, I would much more likely start with the relevant facts about
the orbit, and generate some numbers later if necessary. It has
almost never been necessary.