On Thu, Dec 21, 2017 at 1:18 AM, Kelly St. Clair <xxxxxx@efn.org> wrote:
On 12/20/2017 10:09 PM, Richard Aiken wrote:

Basically, I read those rules as a mechanism to force ships to take about a week to travel from Point A to Point B, after which they had to hang around at Point B long enough to potentially get involved in an adventure.
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Richard Aiken

In short, same as regular jump drive from the OTU.
I'm not sure whether to be impressed or dismayed at how little the "meta" underpinnings changed between games and/or settings.


For me, it was "impressed" . . . until I noticed that ALL the sample ships had the same endurance (and thus the same "capacitor dump" requirement), at which point it became "depressed."

Still, I really shouldn't be surprised. Isn't one of the basic writing rules, "Write what you know."? :P 

--
Richard Aiken

"Never insult anyone by accident."  Robert A. Heinlein
"I studied the Koran a great deal. I came away from that study with the conviction there have been few religions in the world as deadly to men as Muhammed." Alexis de Tocqueville
"We know a little about a lot of things; just enough to make us dangerous." Dean Winchester (fictional monster hunter portrayed by Jensen Ackles)
"It has been my experience that a gun doesn't care who pulls its trigger." Newton Knight (as portrayed by Matthew McConaughey), to a scoffing Confederate tax collector facing the weapons held by Knight's young children and wife.