The trouble with a galaxy-spanning game is that there are hundreds of billions of stars in our galaxy. Unless the campaign totally railroads the characters, there's no way for the GM to be ready for all the places characters might go. Traveller narrows the choices enough that you can flesh out a dozen worlds and support a long campaign.


On Aug 4, 2017 10:47, "Timothy Collinson" <xxxxxx@port.ac.uk> wrote:
Oooh. I do rather like idea of a setting where a galaxy is accessible a la Asimov's Foundation.

Or Lensman... I really out to tackle them again.  No recollection of a schoolboy reading.

tc


On 29 Jul 2017 4:59 p.m., "Amber Witherspoon" <xxxxxx@gmail.com> wrote:
Just for fun, let's run another progression: exponential
Parsecs/Week
Jump Exponent/M-Drive Rating
-   - M1/ M2/ M3/ M4/ M5/ M6
J1 - 1/ 2/ 3/ 4/ 5/ 6
J2 - 1/ 4/ 9/ 16/ 25/ 36
J3 - 1/ 8/ 27/ 64/ 125/ 216
J4 - 1/ 16/ 81/ 256/ 625/ 1296
J5 - 1/ 32/ 243/ 1024/ 3125/ 7776
J6 - 1/ 64/ 729/ 4096/ 15625/ 46656

Ladies and gentlemen (are there any here? If not, I apologize for the
insult), we just hit FULL LENSMEN!

On 7/28/17, Amber Witherspoon <xxxxxx@gmail.com> wrote:
>> *Seriously, it basically renders the higher jumps irrelevant. Make
>> them multipliers or something like that - that's where the real fun
>> starts, and it makes them just as desirable.
> Let's run those numbers as a quick experiment
> Jump Number is a multiplier on maximum movement
> M-Drive rating is how many parsecs you move in a week
> J1 - 1-6 parsecs/week
> J2 - 2-12 parsecs/week
> J3 - 3-18 Parsecs/week
> J4 - 4-24 Parsecs/week
> J5 - 5-30 Parsecs/week
> J6 - 6-36 Parsecs/week
> Obviously, the military would focus on getting the maximum Jump, plus
> Maximum thrust. Since that doesn't leave very much space for any
> mission packages, that means... Hangers, lots of them. Bring on the
> Tigress-Class BATTLERIDER (now make it even more terrifying with no
> jump fuel needs). Brought to you by Dahak's big brother.
> Megacorps would pull the same thing, pulling huge ferry loads of ships
> between sector capitols. Lesser lines would gather the cream of an
> entire subsector's trade routes and then ship them off via the
> megacorp ferries. Rich worlds will buy J6 M6 couriers and fight to
> make most of their sector dance to their tune.
> On the other hand, lots of space for the little guy. The marginal
> markets are barely tapped since, as I stated before, the big guys can
> concentrate on only the richest markets.
>
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