>The first section is about the fusion plant and has some details
>relevant to this thread.

>Might be a useful cut-and-paste player  handout for some games.

>https://docs.google.com/document/d/1ACeaou6_rA->gzH9t030yh7pGFrBumhgKfqgjvOeI--c/edit


Thank you for that.  I think I need to go through that and dig out Starship Operator's Manual and see what I can come up with for the Engineer to do.  I have a keen player and he's not into bar fights so is often very happy to be minding the ship when such happens.  (Although he contributed marvellously last time because he had an open comm channel when the fight erupted, recorded what went on and when he realized it demonstrated that the PCs had technically thrown the first punch rather than the first insults, decided to 'degrade' it nicely for the TL7 cops!  His 'degradation' has already become the stuff of legend.)

But it would be nice to have a bit more detail on some of the work he has to do rather than just "the grav plates in cabin 13 have failed", "the sewage system needs a clean" or, most recently, "there's a water tank that needs relining - it's a once in five years job, but it's come up on your schedule..."

I did have a look at the adventure 'One Way Valve' in Challenge (although I use the word adventure advisedly).  But I'm afraid I'm bear of little enough brain that I couldn't really work out what was going on.  I need something between 'chrome' and a seven year apprenticeship in plumbing!

cheers

tc


On 26 March 2017 at 23:03, Jeffrey Schwartz <xxxxxx@gmail.com> wrote:
Notes from a project for building a Type-S simulator

The first section is about the fusion plant and has some details
relevant to this thread.

Might be a useful cut-and-paste player  handout for some games.

https://docs.google.com/document/d/1ACeaou6_rA-gzH9t030yh7pGFrBumhgKfqgjvOeI--c/edit


On Sun, Mar 26, 2017 at 4:40 PM, Phil Pugliese (via tml list)
<xxxxxx@simplelists.com> wrote:
> -----------------------------------------------------------------------------------
>
> WOW!
>
> Sounds downright COSMIC!
>
> I'd sure be interested in a little more elaboration!
>
> --------------------------------------------
> On Sun, 3/26/17, Greg Nokes <xxxxxx@nokes.name> wrote:
>
>  Subject: Re: [TML] starting your ship
>  To: xxxxxx@simplelists.com
>  Date: Sunday, March 26, 2017, 10:53 AM
>
>  I used to work in an
>  environment where the power systems were rather important -
>  we were "allowed" 5 min of planned downtime a
>  year.
>
>  We had batteries in
>  each equipment rack with 1 hr run time each. A room based
>  battery for the datacenter with 2 hours runtime. A hydrogen
>  fuel cell which could run the facility for 2 months. A
>  diesel generator with 2 weeks fuel. And connections to two
>  separate power grids.
>
>  We
>  tested it monthly.
>
>  First
>  we would cut utility power, and wait for the generator to
>  cut in - that took a few minutes and tested the batteries.
>  Then we would shut down the generator and the fuel cell
>  would take over.
>
>  It was
>  fun to watch the first few times - but then it became pretty
>  routine. :)
>
>
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