On Wed, Oct 12, 2016 at 10:26 PM, Fred Kiesche <xxxxxx@gmail.com> wrote:
Me: … Your ship explodes, creating a brief nova in front of the enemy ship as each of you and those you got off the planet are instantly vaporized.

[If this were not a convention game but the above still happened . . . ]

Me (as GM): And then your characters all snap awake from this same horrible daymare as the ship is still climbing for orbit. The enemy ship is closing in, but running the number seems to say you have enough time before achieving minimum safe distance to make sure that all the lates updates have been made to your nave equipment. What do you do?

[If they still fail to jump out, then the players get a chance to "surrender at the dramatically appropriate moment" . . . and each gain an extra Benny thereby (I run Savage Worlds these days).]

--
Richard Aiken

"Never insult anyone by accident."  Robert A. Heinlein
"I studied the Koran a great deal. I came away from that study with the conviction there have been few religions in the world as deadly to men as Muhammed." Alexis de Tocqueville (1843)
"We know a little about a lot of things; just enough to make us dangerous." Dean Winchester
"It has been my experience that a gun doesn't care who pulls its trigger." Newton Knight (as portrayed by Matthew McConaughey), to a scoffing Confederate tax collector facing the weapons held by Knight's young children and wife.