On Wed, Sep 21, 2016 at 6:56 AM, Timothy Collinson <xxxxxx@port.ac.uk> wrote:

I'm going to try and use the Keith brothers' _The Desert Environment_ rules which uses 'Endurance Loss Points' which you get for movement/heat/lack of water etc and then you subtract from the normal Endurance.  So far so good I can cope with that.

However, on page 10 it says "If at the end of any period of time, the character's total accumulation of ELPs *equals* that character's Endurance stat, that stat is reduced by 1."

The bit I'm struggling with is "at the end of any period of time".  Now, I maybe have my stupid head on, but it seems to me that it makes a difference whether you tot these up hourly or four-hourly or daily or whatever.  If I save them all to the end of the day, they can do (get away with?) much more than, say if I do them hourly.  So am I missing something?

As I read it you add up each Endurance Lost Point as it's increment in the table occurs, thus a daily would be at the end of the day, and hourly once an hour Etc. etc... And when the total is equal or greater than your current Endurance the loss occurs... 

--
Evyn