Hi there,
The more I read the chapter of _The Traveller Adventure_ I'm due to be running on Thursday night, the more terrifying it becomes! It seems to be both difficult, large and complex - not to mention rather vital to the ongoing plot.
I have some questions if I may for anyone with a) experience of running this; b) general refereeing experience who might have more of a clue!
- has anyone got a 'fixed' map of the Itzeny Church which has no staircase from the 1st floor to the second floor and the second floor to the third floor (although it *is* marked on the third floor and I'm guessing that's NOT access to roof space!). (My best fix is to replace a bit of a dormitory on the third floor, an office on the 2nd floor and an office on the 1st floor - but before I redraw all the floor plans....)
- has anyone got a colour map of Pysadi? (This is not critical, the nice b/w will do just fine.)
- would advice be to do the first three pages of background on Pysadi as a handout *before* the evening, a handout *on* the evening, somehow deliver it to players as the evening goes on, or just use it as briefing for the Ref? There's a heck of a lot there which will be difficult to do on the evening as a handout or as delivery, but it kind of seems necessary.
- does anyone have a handy CT or MgT animal encounter table? (not to worry if not, will just use a prepared one from the Animal encounters book, but just thought I'd ask)
- ok, so the howood is valuable and prices are good - but who actually wants it? anyone in the subsector or is there some market in mind? (I guess the bigger question here is why should the PCs (and the players) care to beetle off into the boonies to harvest the stuff with all the explosive risk there is?!)
- am I right in thinking there is more than 3 or 4 hours of play here? The more I look at this, the more I suspect it probably should be (or will be) a couple of sessions?
- has anyone got any tips on just how you keep so much info in your head at one time - rules, NPCs, plot... I've read the chapter three times, made notes of key bits, tried to come up with names of ships/NPCs/animals that the text doesn't bother to give you even though they seem to be key NPCs etc and still feel the whole thing is daunting. It's moments like these that I wonder if I'm really cut out to be a referee!
I love the 'Referee's Notes' at the end of the chapter which say, amongst other things: "It is possible that the situation on Pysadi will not develop exactly along the lines blocked out in the text." - I suspect that goes without saying!! Maybe I'll make it my email sig...
cheers. I'll let you know how it goes, in any case.
Right, I'm off to see if I can do 'voices' for my NPCs which I'd love to be able to manage.
t "aren't I supposed to be looking forward to this?" c