On Fri, Mar 4, 2016 at 2:46 PM, Kurt Feltenberger <xxxxxx@thepaw.org> wrote:
I've been thinking about how minor things (in the grand scheme of things) could change design, doctrine, tactics, and even strategy, and the one thing I kept returning to when it came to ship design was how you could Min/Max your ships with regards to spinal weapons (at least in CT and MT, I really don't know about the others) and how that drove purely statistical design.  So what happens to design when you remove them?  I added Meson and PA bay weapons as well, though I doubt that they'd have much of an impact whether they were there or not when facing other large capital ships.

Well it looks a lot like book 2/ Mayday..... 

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Evyn