On 27 Feb 2016 5:07 pm, "Richard Aiken" <xxxxxx@gmail.com> wrote:
>
> On Sat, Feb 27, 2016 at 6:01 AM, Timothy Collinson <xxxxxx@port.ac.uk> wrote:
>>
>> In my head I had a pretty clear idea of the difficulties involved (not all of which were obvious to the PC).
>
>
> In my opinion, it's perfectly fine to say something like, "I can't explain all the modifiers without providing metagame information. Do you prefer that type of game?"
Yes, i think I'm comfortable with that. It's when its edging into " Its a brilliant idea but it would wreck the next bit of the adventure and I don't think I have the ability to think up a way of including it on the fly" - but the latter is often due to my inexperience.
But I like the hint that it would be a different type of game. :-)
Cheers
tc