On 27 Feb 2016 12:39 pm, "Dom Mooney" <xxxxxx@gmail.com> wrote:
>
> I guess that it's fair that someone may ask, but your call is final. And fudging the outcome is always legitimate for the ref.
>
> Remember that MegaTraveller used to deal with tasks which were uncertain by having the referee roll the dice.
>
> Fundamentally, the task system should not get in the way of the plot progressing if you can avoid it. If it dead ends a scenario, then you need to find a different way as referee.
Yes, I'm rather wary of inserting a task which had to succeed or there's no way forward
But at the same time want to give the PCs things to do that matter. Its a tough balance.
Look forward to seeing you next weekend.
tc