Hello Richard Aiken,
One of my habits, I'm not sure whether to consider it good, bad, or indifferent (probably annoying is more accurate), is filling in a blank. The "uncertainty in the duration of jump" was a blank that I have an answer to so I unthinkingly filled in the blank.
Drat, I recall and can not find the source, that in at least one Traveller rule set dropping out of Jump space automatically occurs at the 100-D limit of the nearest object or after the variable time period of 168 +/-10% hours in jump space.
Even if my recollection is half right or totally wrong, I do agree that there is a chance that the calculations will put your ship in the wrong spot at the right time for the defenders or possibly making a new feature in the landscape.
Tom R
From: "Richard Aiken" <xxxxxx@gmail.com>
To: "TML" <xxxxxx@simplelists.com>
Sent: Friday, February 19, 2016 5:25:41 AM
Subject: Re: [TML]Tracking spaceships in Jump TU, was: Instant city
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