On Wed, Dec 16, 2015 at 3:35 PM, <xxxxxx@gmail.com> wrote:
On 16 Dec 2015 at 18:18, Bruce  Johnson wrote:

> With a lot more guns, and merc tickets, and 'curse you and your sudden
> inevitable betrayals´....
>
> We´re eagerly awaiting the new season. Another SyFy series worth
> watching (imo) is Killjoys, also VERY reminiscent of a  bunch of
> PC´s.

I'll have to look into Killjoys, then. Vicariously getting my gaming fix is better than getting no fix at all. :-)
 
The characters of both series are, IMO, very like a bunch of PCs. Different campaigns,
with supposedly a different emphasis, but the players and their characters... well
they're much the same regardless.

SPOILER SPACE

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I positively *LOVE* the climatic scene in the final episode of Dark Matter Season 1:

The four still-conscious PCs (we might as well just go ahead and call them that) are all holding guns on each other - one of the four being the "innocent young girl" techie (who just a couple of episodes back put several bullets into a Really Bad Guy without apparent qualm) - and are in the midst of debating which of them is *really* The Dastardly Traitor . . . when the knock-out gas canister clatters in and the powered hatches slam shut.

Absolutely priceless! >:-)>

And then - of course - we get that slow-mo reveal of the ACTUAL Dastardly Traitor. :-)

Speaking as a GM, I suspect that in Season Two we're going to see the crew offered the proverbial Deal They Can't Refuse: work as undercover agents for the Galactic Authority [GA] out on the lawless rim . . . and their warrants of execution will be suspended, with permanent exoneration offered once they complete a satisfactory term of service. To both the general public and run-of-the-mill GA commanders/units, the crew would remain wanted criminals, of course. So they'll still be getting shot at by Everybody And His Cousin, but at least they'll start play . . . er . . . I mean, "escape" from the local GA base with a ship full of missiles, munitions and other similar toys (so as to better do their work). 

Of course, I say this because I prefer to conceive of the show's GA as a shoestring operation, like the Empire of MTU. Offering deals like this to wanted criminals would give the GA [Empire] deniable operational assets in areas where they have little to no official presence and do so very economically. Of course, such coerced assets are controllable in only the vaguest sense . . . but the GA [Empire] is willing to accept that deal as better than the alternative. 

--
Richard Aiken
"We know a little about a lot of things; just enough to make us dangerous." Dean Winchester