On Thu, Jun 25, 2015 at 4:34 PM, Orffen <orffen@orffenspace.com> wrote:

In at least one rule set (MgT I think), the time you spend in jump is 1 week +/- a random amount of time — up to a day if I'm not misremembering.

Then later - probably when they realized that this made the closely-fought fleet engagements of the Rebellion a tad hard to achieve - I think they allowed for synching the jumps of different ships to one principle drive. The exact length of the resulting jump was still variable, but all linked ships shared the same length. 


--
Richard Aiken

"Never insult anyone by accident."  Robert A. Heinlein
"A word to the wise ain't necessary -- it's the stupid ones that need the advice." - Bill Cosby
"We know a little about a lot of things; just enough to make us dangerous." Dean Winchester