On Tue, Jun 23, 2015 at 8:57 PM, <tmr0195@comcast.net> wrote:
Hello Ethan,
 
Thank you for the link to the AtomicRockets site, which I had forgotten about.
 
My apologies for using "speed" instead of velocity. My thinking  when I was typing the reply was that maneuvering by changing course (Is vector a more accurate term?), accelerating (speeding up) and/or decelerating (slowing down) or a combination of them the ship under attach can either avoid the hit or minimize the damage.
 
Tom Rux

I will believe this when I see that a current f16 can change speed to avoid a hit. I could see a course change with decoys though or other ECM. As has been pointed out here before speed of light is the key both in tracking and in hitting.

--
Douglas E Knapp