Yes.

It's a log scale - unless they add up to several times of the mainworld, I dont think it'll change the WTN at all.

Or you have reasons related to plot, your universe or maximum game fun, of course.

On Fri, Nov 7, 2014 at 6:10 PM, Alex Goodwin <alex.goodwin@multitel.com.au> wrote:
Are you sure you're not meaning fraction?

On 7/11/2014 12:56 PM, Ian Whitchurch wrote:
Not unless they add up to being a significant multiple of the size of the mainworld - and if they do, then is the mainworld the mainworld ?

Ian

On Fri, Nov 7, 2014 at 12:49 PM, Alex Goodwin <alex.goodwin@multitel.com.au> wrote:
Do you mob get commissions on sale of the PDF CDs or something?
B5 had the Narn Bat Squad, but the TML has the CD Marketing Squad?

So back to my original question - taking auxiliary high-WTN worlds
development as given (even if only for hi-pop hi tech), do they have the
effect on system trade codes I posited in my original email?


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