"Not exactly though as the game does show a little more 'dispersion' but I believe there still would be a number of 'gaps' where various & sundry 'unsavories' could ply their trade."

Securing mainworlds is remarkably simple given Trav technology. Securing the whole system is a whole other ball of fish - you can have an entire fleet around Terra, and it wont know something blew up near Jupiter for probably 45 minutes, and then - at six gees - you still take two days to get there and find what happened.

Blip on the long-range scanners deep in the outsystem ? Send a Type S, and it'll take a week to get there either way.

Plenty of space for unauthorised miners, the smugglers who supply them and the pirates who prey on both. Just not around the easily-secured 100 diameters from the mainworld.

On Mon, Sep 15, 2014 at 1:37 PM, Phil Pugliese (via tml list) <nobody@simplelists.com> wrote:
This email was sent from yahoo.com which does not allow forwarding of emails via email lists. Therefore the sender's email address (philpugliese@yahoo.com) has been replaced with a dummy one. The original message follows:

IMO, that would jibe a lot w/ the initial Imp naval dispositions as indicated in the 5thFW board game.

Not exactly though as the game does show a little more 'dispersion' but I believe there still would be a number of 'gaps' where various & sundry 'unsavories' could ply their trade.

--------------------------------------------
On Sun, 9/14/14, Ian Whitchurch <ian.whitchurch@gmail.com> wrote:

 Subject: Re: [TML] A Small Ship TU, a bit of handwavium to explain it.
 To: tml@simplelists.com
 Date: Sunday, September 14, 2014, 4:15 PM

 T]IMO the
 best way to do a Small Ship Universe is to have 95% of naval
 budgets consumed by monsters that have nothing to do but sit
 at naval depots until the Big War.
 Once we spend our hypothetical naval
 budget on a dozen Chevalier Sans Peurs (90kton battlewagon),
 then we need a couple of dozen Chevalier Sans Reproach
 (22.5kton battlecruisers) to keep an eye on them, and then
 of course they need light cruisers to escort them, and then
 the budget is all gone so the Patrol Force is trying to make
 do with a dozen frigates and some contracted Auxiliary
 Carriers ....
 On Mon, Sep 15, 2014 at
 8:50 AM, Evyn MacDude <evyn.macdude@gmail.com>
 wrote:
 Ok I have
 to admit i too am a fan of the Small Ship Universe for

 Traveller. One of the big things that I have been playing
 with is

 treating Main World Population as the entire systems
 population and

 spread out the in system population centers, thus system to
 system

 trade is spread out over a larger territory in destination
 systems.



 In a mechanical note my starship range is from 100 to 10,000
 tons

 driven by "Standard" drives using the Drive letter
 code limited by

 tech level as presented by the little black books. Hull
 "strength" is

 directly relational to the cube root of displacement. Thus
 smaller

 hulls are more robust than larger ones, also this allows for
 smaller

 navel units.



 --

 Evyn

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