I am assuming that a pulse is just that, something that is happening in microseconds or shorter and the other stays on for more that a few seconds. Both ships are vibrating do to lots of things like propulsion, weapons kickback, impacts, internal movements like personal or whatever and even impacts of landing ships or weapon hits. All this would tend to shake the target point a bit more than what could be tracked.


On Tue, Jun 24, 2014 at 8:27 AM, Richard Aiken <raikenclw@gmail.com> wrote:
On Tue, Jun 24, 2014 at 2:16 AM, Knapp <magick.crow@gmail.com> wrote:
I would assume that the pulse in all in one spot and the other drags across the target. 



Ummm. I don't see why that would follow. If targeting mechanism are sufficiently accurate to keep one weapon type bang (pun!) on target, why not the other?
 
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