Wow!

i can't immediately think of a use for such plans, but they would be fun to see!

On 24 May 2014 10:16, Knapp <magick.crow@gmail.com> wrote:
I have been fantasizing about doing a complete deck plan for a tigres. I know it is HUGE but I still like to play with the idea. My question to everyone is, what would a realistic deck layout look like?

"printed" at a better size than Cirque.  I'm really loving the adventure, but am frustrated by the small images for the deck plans.  I guess that will be 'rectified' in an electronic set of plans separately, but still...

Even if it makes the book large - in ebook form its not really going to matter.
 
Some of my basic ideas.

Command centers for each cone of the ship. By cone I mean a point in the middle expanding out to  a section of surface skin. This seems like the best way to me but what are your ideas?

I'm not sure I'd suggest a cone as I think that's going to be difficult to 'map'.  I think - says he having quickly brushed up on portions of a sphere (http://en.wikipedia.org/wiki/Spherical_wedge )- you want half a spherical wedge with the internal angle at 45 degrees or 90 maybe.  (when I say 'half' I mean all the wedge above the equator or below it).
 

Skin would be mostly sensors, weapons, ship bays, cargo spaces, thrusters.

Middle would be the main power drive or would it be more like a borg ship with a fractal design?

subsurface would be living quarters, shops, storage (thinking this would be more surface than say control centers.

So from surface to center it would look like this

1 Weapons, sensors, doors
2 Cargo space for most everything with more important cargo being deeper.
3 Work spaces for repair, food prep, stores etc
4 living quarters
5 command and control with more important being deeper
6 main engines, generators other central and important stuff.

Thoughts?

Look forward to seeing it!

tc